Budget reanimator deck focused on intentional discard mechanics instead of mass self-mill, as I hate putting valuable noncreatures into the bin without a way to access them. A few cards are built into the deck to enable flash, which I believe is important for reanimator decks in a multiplayer setting, making the deck just slightly less predictable. As often as possible, I've tried to include cards which perform multiple functions at once, like Obsessive Stitcher and Likeness Looter.

Seeking advice about specific reanimation targets that may be better than my current ones. If any card looks severely out of place, let me know and I'll replace it.

Overall strategy is to outvalue opponents over time with large, value-focused creatures. An infinite combo with Thopter Assembly + Time Sieve enables long-term beatdown. This deck draws and tutors very efficiently, meaning you can count on finding key pieces in most games.

This deck is designed to perform within bracket 3, but performs well in bracket 4.

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93% Casual

Competitive