Bring Out Your Dead
Commander / EDH
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A Slight Shift —Sept. 5, 2016
I've decided to all but do away with non-creature spells. I'd much rather consistently hit creature with Sidisi's abilities, plus getting non-creature cards back to the hand is often more costly and clunky than getting creatures back. I've added more creature ramp/mana fixing to mitigate this. Cards like Millikin, Shaman of Forgotten Ways, and Walking Atlas ensure that I can play bigger spells without filling my grave with non-creature spells. They also play well with Ezuri, so I don't mind getting them later on. Millikin triggers Sidisi's ability more often than not, and SoFW has proven itself to be a viable wincon.
Creakwood Liege buffs the team making Sidisi a bit less fragile, while also creating tokens that are more that capable chump blockers. If the liege is removed, they still work just fine as Skullclamp fodder or sacrificial fodder for Evolutionary Leap, Sidisi, Undead Vizier, or my favorite, Grimgrin, Corpse-Born. E-Leap puts in work when/if I get flooded and can speed up my search for wincons. Lord of Extinction gets very large very quickly. It's a problem and a half, especially when couple with a wonder in the yard or Pathbreaker Ibex on the attack.
I still question my decision to add Mystic Snake and Silumgar Sorcerer into the deck. I like tapping out, but I thought it may be worth it to see how these guys do. Being able to counter that late-game Cyclonic Rift or Craterhoof Behemoth could be so clutch, but I built (and continue to update) this deck under the assumption that it's more likely for a card to be in my graveyard before it gets to my hand. I think these two may get cut because a counter's efficacy drops when it's not a surprise. We'll just have to see I guess.
I know Mesmeric Orb is really good however, I don't currently own one and don't really feel like getting it. The deck performs nicely thus far. I've found that sol ring isn't worth the slot in this deck just as the signets aren't. The overall mana cost of this deck is pretty low, the resources to grab the ring would likely negate it's usefulness, and the deck is fairly color-intensive making colorless mana less than desirable in many situations.
Lastly, I experimented with Splendid Reclamation. It got all of my lands back as it should have. I dropped it because having that much mana made me more likely to over-commit right into a board wipe, plus it was taking up too much room and seriously impacted the strength of Centaur Vinecrasher and Lord of Extinction. Update complete.