Sideboard

Enchantment (6)

Sorcery (4)

Creature (1)

Instant (4)


This deck is built around the RIOT mechanic. The main goal of the deck is to overwhelm the opponent with either speed or power with the RIOT mechanic which allows creatures with riot to either enter the battlefield with a +1/+1 counter or with haste.

Now onto some cards. Domri, Chaos Bringer is an absolutely amazing card in this deck that allows us to ramp into some big creatures very early in the game and also giving them riot which can stack so you can put multiple +1/+1 counters and give the creature haste, his minus abilities are also decent. Khenra Charioteer is one very underrated card, it's a 3/3 for 3 mana with trample which is not that impressive but it's ability that grants other creatures you control trample is absolutely crucial in this deck because it allows you to get in some damage in matchups where the opponent has lots of creatures to block your attackers. Gruul Spellbreaker is a standard card in a gruul deck, and for good reasons. It has riot and hexproof as long as it is your turn. Rhythm of the Wild is one of the most important cards in the deck, an early Rhythm of the Wild can mean a certain win against some decks. The ability that makes your creatures uncounterable and the bonus riot is AMAZING to say the least. Carnage Tyrant is a 7/6 that can't be countered and it has trample and hexproof for only 6 mana, what more do you want from a creature . Skarrgan Hellkite gives a nice way to deal with the weenie strategies. Ravager Wurm is a must in the deck because it provides removal for up to 5 power (if it only has one riot) or removal for lands with non-mana abilities. Ghalta, Primal Hunger needs no explanation most of the time you will be casting him for 2 green mana. And a one is Ruric Thar, the Unbowed which is an amazing card that will punish your opponent for casting noncreature spells, the only "drawback" is that he must attack each combat step if able but that is no problem because it has vigilance and reach so he will be always ready to deal with a pesky flyer.

Now the side deck. Cindervines and Destructive Revelry are against artifact and enchantment decks, Cindervines can also be good against spel heavy decks. Clan Defiance is an absolutely underused and under appreciated card, it can deal with flyers, non-flyers and deal damage to the opponent ALL AT THE SAME TIME which is bonkers to say the least. Greater Good is good in matchups where you wont need too many creatures and you can sacrifice them for some card draw. And lastly another copy of Carnage Tyrant .

I hope you enjoyed this deck, and if you did make sure to leave a upvote and leave some suggestions.

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98% Casual

Competitive

Top Ranked
  • Achieved #90 position overall 3 years ago
  • Achieved #43 position in Modern 3 years ago
  • Achieved #2 position in Modern FNM 3 years ago
  • Achieved #2 position in Modern Trample 3 years ago
Date added 4 years
Last updated 3 years
Legality

This deck is Modern legal.

Rarity (main - side)

9 - 1 Mythic Rares

15 - 10 Rares

16 - 4 Uncommons

4 - 0 Commons

Cards 60
Avg. CMC 3.67
Tokens Beast 4/4 RG, Emblem Domri, Chaos Bringer
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