"I'm sorry, Dave. I'm afraid I can't do that."

All 15 Gods. All 5 of the Gods' weapons. All 5 of the Dictates. All 5 Archetypes. And every card in the game with the Constellation mechanic...

Only one non-enchantment creature creature in this entire build, Herald of the Pantheon which is there to make all my enchantments (which is basically the whole deck) cheaper and for some life gain. Gift of Immortality to slap on Child of Alara so I can actually allow the Child to hit the graveyard rather than choosing the command zone. Palace Siege in case I don't have the Gift out or it gets countered, plus- I need some recursion anyway. Sigil of the Empty Throne . because, well, while it's not a constellation card, it might as well be, plus- who doesn't want a bunch of 4/4 flying blockers. Sphere of Safety because hey- you wanna come at me, cool, I got like 30 enchantments out, you got the mana for that? Amulet of Vigor so all my two and three color lands won't be tapped.

Gods, Archetypes, and constellation... these were my jumping off points. Trigger, trigger, trigger... Enchantments come in, and ALL OF THE THINGS HAPPEN, and being that pretty much everything in here but a small handful of EDH staples ARE enchantments, that means pretty much all the time. Like all my decks, this one is super themey, so since it's Gods, I threw in all the Dictates, and all the Gods' weapons.

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95% Casual

Competitive

Date added 8 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

16 - 0 Mythic Rares

22 - 0 Rares

32 - 0 Uncommons

20 - 0 Commons

Cards 100
Avg. CMC 3.88
Tokens Enchantment Cleric 2/1 W, Enchantment Golem 3/3 C, Enchantment Snake 1/1 BG
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