Suggestions are all considered, but I do like how the deck is, Plan to run this version at FNM this week.
This Abzan deck is just focused on cards that are never going to be bad early or late game. Basically just taking my Abzan deck that took 1st last week in FNM and making it Aggro seeing as there are so many value cards for me to extort, Examples:
Anafenza, the Foremost 3-drop 4/4 that makes guys bigger and exiles creatures so that can't be brought back. Fantastic.
Rakshasa Deathdealer
a 2-drop 2/2 with pumps and regen. Good at any time. Force removal or get all of its benefits later in the game
Fleecemane Lion
2-drop 3/3 that can become indestructible/Hexproof, Good at any point in the game
Warden of the First Tree 1-drop that has potential to become a 8/8 lifelink/trample top deck in a longer game and he's quite the card. or he can just be a nice turn 2 3/3, so kind of another fleecemane
Siege Rhino gotta be in an abzan deck.
Ajani, Mentor of Heroes Counters and dig. Why wouldn't you run this regardless of it being a 5-drop
Sorin, Solemn Visitor Lifelink/make dudes either one is nice in early or late game
Brimaz, King of Oreskos Personal favorite card, whenever he hits board it's pretty much game especially when they stack block to kill em and I abzan charm him to a 5/6 or mentor him before hand to a 6/7
Herald of Torment
Trying this guy in my deck. Mostly because I think a 7/7 flying/indestructible/hexproof fleecemane would be awesome, at worst he's a 3-drop flyer that can do some serious damage early on if they don't deal with it, 1 life a turn is a minor payout considering I don't really have to worry about life loss with rhinos and sorins
Valorous Stance
One of my new favorite cards. Removal for anything big you might want to get rid of or a response to something trying to destroy a creature like brimaz or rhino.
and then just removal to make sure you maintain control.
SIDEBOARD
Stain the Mind
I did not even know this card existed. Saw it while looking at other decks and thought "Man it'd suck if I played this and they exiled all my siege rhinos for just 5 mana that can also be convoked . . . Wait a second I can run that." So trying it out to remove siege rhinos or any other threat from decks right now, like potential Monastery Mentor, Butcher of the Horde, Siege Rhino, elspeth, etc . . . replacing
Erase
with this for now since glare hits everything I would want Erase to hit except whip, but I'm not too worried about that seeing as I have decimated all the reanimators I have played recently without even touching whip.
Mistcutter Hydra Late game against control if I don't get a quick enough start, which shouldn't be a problem, but better safe than sorry.
Glare of Heresy
all the good decks run white right now. If you run white and you don't side this . . . What are you doing with your life. This hits literally everything I have ever had a problem with examples: Siege Rhino, Elspeth, Sun's Champion, Elspeth again because I hate this card, Banishing Light, etc . . .
Drown in Sorrow Card has saved me many times in my mid-range deck, it has earned its spot.