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With the banning of Emrakul taking away a huge threat to turbofog it's time to shine is back. This deck trounces most aggro creature decks and has game against midrange/control which has few maindeck ways to meaningully interact with our win conditions/deck. I played this deck quite a bit in the last season. It is powerful and able to churn through the deck and eventually win the game on the back of a horde of zombies, an angel, or burn from our fevereds and Dynavolt Tower. The sideboard is mainly to sure up weaknesses to planeswalkers or other combo decks that don't rely on creatures. Dynavolt Tower is fantasatic against planeswalkers that need to be killed. Some like Liliana can actually just be ignored. If they decide too ultimate her you can still win. They unwittingly make your fumigates insane. Thing in the Ice comes in hopefully as removal comes out against decks with creatures or where you just need to get a kill quickly like combo. This decks other saving grace is it can just fog through the Saheeli Rai combo and makes them need to work hard to get multiple counters up and mana to combo.

I'm looking for opinions on the deck and potential cards to run. I wanted to incorporate a Bring to Light package, however I don't really see many instants, sorceries, and creatures other than fumigate that I'd ever search up except for maybe a one of Cataclysmic Gearhulk, but I just don't think it's worth it yet.

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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 1 Mythic Rares

18 - 7 Rares

16 - 3 Uncommons

16 - 4 Commons

Cards 60
Avg. CMC 3.29
Tokens Angel 4/4 W, Energy Reserve, Zombie 2/2 B
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