Neheb deck i'm considering building in paper.

All cards are separated in custom categories fitting their main purpose - note that many cards have their main purpose and a secondary effect that fits other categories - these cards will only be shown in their strongest section. General gameplan is to bring Neheb, the Eternal as soon as possible to the table;

  • Protection cards help us prevent disruption from counterspells or spot removals.

  • Stax and Land Destruction cards are here to, once Neheb is on the board, lock opponents from reacting, while I have enough mana to do what I desire

  • Damage cards, obviously, deal damage. Some are for massive gathering of Mana, such as Flame Rift, others are finishers, such as Comet Storm.

  • More Spells sections covers cards that either Draws me more cards, enables me to recur spells, or copy spells I already have.

  • Mana section comprehends cards whose purpose are ramping into Neheb, the Eternal

  • Misc is miscellania, cards I find are cool, or multi-main phase + combat phases (this generates a WHOLE lot of mana)

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Date added 7 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

36 - 0 Rares

14 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 3.71
Tokens Emblem Chandra, Fire of Kaladesh
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