This is a pretty standard mono green aggro EDH deck that takes advantage of Goreclaw's mana reduction ability for creatures with power 4 or greater and her pump effect on attack to eliminate players in short order. Mono colored decks are always a little harder to build than some, but mono green definitely has access to better card draw and ramp than any other color. Removal is its biggest problem. I've only really got two board wipes in the deck, and that's Ezuri's Predation and Nev's Disk, not that the deck wants to wipe the board regularly anyways. It's a bit more tenuous, but you can consider Steel Hellkite as a board wipe as well.

Also, yes, I chose note to put Sol Ring in the deck. This isn't a mistake. I could write an essay on why Sol Ring is optional in a Goreclaw deck. The main reason I opted not to use it is a simple one. Late game, a Sol Ring feels significantly worse to draw than an Elvish Mystic. Early game, a Sol Ring makes the deck build steam too fast. Resolving Ghalta, Primal Hunger or a Siege Behemoth on turn 3 is only fun for the person who casts it. In the original version of this deck, I resolved Vorinclex on turn 4 and the game ended before it had a chance to really begin.

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93% Casual

Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

40 - 0 Rares

10 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 4.54
Tokens Beast 3/3 G, Beast 4/4 G, City's Blessing, Elephant 3-3 G, Phyrexian Beast 4/4 G, Plant 0/1 G, Saproling 1/1 G
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