RUG Scapeshift

Modern* infinitelennies

SCORE: 18 | 24 COMMENTS | 3728 VIEWS | IN 6 FOLDERS


notKingCole says... #1

Maybe mainboard another Engineered Explosives?

August 25, 2015 10:39 a.m.

Budget doesn't allow that.

August 25, 2015 11:10 a.m.

JexInfinite says... #3

Definitely mainboard 1-2 Roast. Definitely required for dealing with all the x/5s.

August 28, 2015 9:37 p.m.

Chalice of the Void, if not too costly?

August 31, 2015 9:39 a.m.
August 31, 2015 9:40 a.m.

Fizzz says... #6

Hello,

By just seeing your MB, I see some problems that might make your deck a whole lot slower, which is fun because burn is generally a good matchup for scapeshift, and it just gets better post board. Here is what you could do:

-2 Electrolyze

+2 Lightning Bolt

Electrolyze is super slow, and usually does not kill a Monastery Swiftspear.

On my Can't Scape ma lands!, I used Yuun Park's list, and tuned it to my local (red and elf packed) meta. I run anticipate because sometimes you just need lands, and Peer Through Depths misses on that. Telling Time is nice, but I like anticipate a bit more, though I just run 3. On the other cuts, I would cut:

1 Explosives

1 Cryptic command

1 Repeal

This would make some room for

2 Firespout or Pyroclasm mainboard.

1 Izzet Charm. The charm is a super versatile card, able to kill on turn 2 an annoying creature, or letting you win a counter war.

Your sideboard is nice, but I would never choose feed the clan over a baloth, since it makes your match vs Jund (arguably our worst matchup) so much better.

September 5, 2015 1:36 p.m.

Thank you for your feedback.

One thing to keep in mind is that most of what you're seeing is specific metagame calls. My meta is mostly Burn and Splinter Twin, and very few Jund decks. That explains my main board Engineered Explosives And my only one sideboard Obstinate Baloth

I agree that Anticipate is the best for its job. I will consider cutting to three though.

I'm not really sure about the idea of replacing two Electrolyzes with Lightning Bolts. I need a certain number of cantrips in the deck just so I can be sure I draw Scapeshift or at least don't run out of answers.

September 5, 2015 1:57 p.m.

Samhatter2001 says... #8

As a scapeshift player, I recommend that you run 4 bolt along with peer through depths. I also might recommend that you try Coiling Oracle because it is ballr (I haven't tested this just seems good) 1 or 2 Izzet Charm

September 7, 2015 12:01 p.m.

Fizzz says... #9

Infinite I run 2 izzet charms for that same reason! It also adds 2 more counterspells vs twin

September 7, 2015 12:09 p.m.

Scobyawezome says... #10

http://tappedout.net/mtg-decks/bring-to-scapeshift-1/

Im trying a Bring to light version that allows you to play Anger, Pyroclasm, And some lifegain creatures main. Agree that electrolize is very slow right now and Bolts and Izzet charms are alot more efficant.

October 6, 2015 12:02 p.m.

Samhatter2001 says... #11

I would argue that Electrolyze is valuable tech against 12% of the meta specifically affinity

October 7, 2015 3:56 p.m.

Scobyawezome says... #12

Agreed it is good but not 4 electrolize and only two bolts. I would switch the numbers around. I have also started to only play 3 Remand because of how bad it is vs burn, affinity and zoo. Play a third Snapcaster with the extra bolts helps

October 8, 2015 8:56 a.m.

Ok three things:

1- I need cantrips. The deck functions on cantrips. If I went to 2 Electrolyze, 3 Remand, and 1 Repeal, that would be only 6 as opposed to 10. That's a big difference, especially since I feel like I have just enough cantrips as it is.

2- I've tested all of the two mana instant dig cards. I like Anticipate the best. Needing nothing but 1 more land comes up more than you'd think, plus it gets my sideboard cards after I've sideboarded.

3- There s a 0.0% chance I'm dropping $60 on another Snapcaster Mage.

October 8, 2015 2:11 p.m.

Samhatter2001 says... #14

I like peer because it can get almost everything you want and gets %130 the range of anticipate. Plus, this deck even can use peer to get lands

October 12, 2015 12:26 a.m.

Solid list. I like all of your card choices save for Lightning Bolt (which is very defensible).

The sideboard is weird. You don't need to be so scared. Cut the Destructive Revelrys and don't play Nature's Claim. Shatterstorm the Affinity players and Crumble to Dust the Tron players. I think you actually need Crumble, as Tron frequently gets Ulamog faster than we kill and the matchup is less favorable now.

January 30, 2016 10:17 p.m. Edited.

The Lightning Bolts are a meta adjustment just like the Engineered Explosives.

I don't want to play Crumble to Dust unless it's absolutely necessary. If the matchup is that bad, I may switch Vendilion Clique with it.

I am predicting an increase in Blood Moons to happen because of the increased power of Tron. So I'm at least keeping my enchantment hate handy until I see otherwise. I'll switch it to Shatterstorm if I need to.

We'll see what happens at the Pro Tour, though.

January 30, 2016 11 p.m.

Oof_Magic says... #17

I've been seeing Prismatic Omen go up in price but this used to be its deck and I don't see it in most lists. Just curious why that is.

April 22, 2016 3:18 p.m.

People are probably buying into them right now because Prismatic Omen is really good against the types of decks that will run Ancestral Vision. I feel like my deck's matchup against these decks is really good as it is, so I don't see a reason to put it in mine. It's not what I would consider a "wrong card for Scapeshift", though. It's a matter of preference, really.

April 22, 2016 4:31 p.m.

Oof_Magic says... #19

Could you elaborate on what you mean by Omen bring good against Vision? I thought Omen was there to enable Valakut, the Molten Pinnacle sooner. You only need four lands to get the 18 damage?

April 22, 2016 5:14 p.m.

Prismatic Omen still requires six lands total to activate Valakut first of all. You can't combo with four lands because each mountain entering has to see five others. Its use is not to combo with six lands instead of seven simply because a Farseek would accomplish almost the same thing, while also ramping.

The card is used against blue-heavy metagames because it gives the deck a slow and grindy "Plan B" the pilot can use if the original plan gets countered or something. I wasn't saying it was good specifically against the card Ancestral Vision. It's just good against the types of decks that run it. They can counter Scapeshift. They can't counter lands and Valakut, the Molten Pinnacle's triggers.

April 22, 2016 6:16 p.m.

Oof_Magic says... #21

It's just one more problem they have to counter? I would think Spreading Seas would be the bigger issue. But like you said, personal preference.

April 22, 2016 6:38 p.m.

I agree that Spreading Seas is a bigger issue. But it really is all about personal preference, just like Anticipate vs Peer Through Depths or whether you play RG Titanshift, RUG Scapeshift, or four color Bring to Light Scapeshift.

April 22, 2016 7:34 p.m.

Oof_Magic says... #23

It could just be me, but I think Wheel of Sun and Moon could be a funny way to combat those situations as well. If Scapeshift resolves, all your lands can be recycled into you deck leaving more spells up top. If it does get countered, you never lose it. Sounds like a potentially sweet bit of resiliency to the Bring to Light builds.

April 22, 2016 7:44 p.m.

I could see that becoming a thing in the deck if mill ever gets really big.

April 22, 2016 7:52 p.m.

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