This is my Sharuum the Hegemon combo deck. Everything in here is fairly common in the other Sharuum builds. I built it to play in 4 man pods and 2 headed giant games at my local card shop. It still needs work but I don't have the money to add things like Mana Drain or the 3 dual lands it could use.

Combos:

1) Sharuum the Hegemon + Sculpting Steel/Phyrexian Metamorph + Bitter Ordeal/Disciple of the Vault = Exile all opponents libraries or kill with the 1 damage triggers from Disciple. If Lotus Bloom ends up in the GY, I'm able to grab it with the last Sharuum trigger and use it to cast Bitter Ordeal as a nice little finisher to the combo.

2) Thopter Assembly + Time Sieve = Infinite turns. The only downside is Thopter Assembly won't trigger until the next upkeep after it's played.

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Date added 9 years
Last updated 9 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

22 - 0 Mythic Rares

41 - 0 Rares

14 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 2.70
Tokens Emblem Venser, the Sojourner, Thopter 1/1 C
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