Before the Description, check out my youtube channel! I'm planning on doing some fun EDH deck techs but right now its all box openings which is still always fun to watch!

(https://www.youtube.com/channel/UCT5a2upFyLrFMYkdCHiPXZg)

I decided to take a different approach than the usual way Chulane is built. Most decks with him as the commander center around bouncing permanents so you can get Chulane's trigger multiple times, but I wanted to try a different and fun way. This deck is Druid Tribal focusing on getting as many druids in as fast as possible and using Chulane's abilities to help ramp and get more creatures into play.

Win Cons 1) The first and probably the most fun way to win with this deck is to draw it out. That's the main reason why Laboratory Maniac and Jace, Weilder of Secrets are in this deck. Since there are so many low-cost creatures, ways of doubling mana, and Chulane triggers, it is completely possible to draw out your entire deck and win by around turn 5-6.

2) Gilt-Leaf Archdruid is another Janky way of winning against your opponents, mainly because it will cause them to almost immediately scoop from the game. Get 7 druids in, tap them all, and gain control of all target opponent's lands. Unless you are facing a commander deck that uses little to no lands (I don't think there are any decks that do) then you can easily start eliminating people.

3) Every mono green tribal deck needs to run a Craterhoof Behemoth as a win-con because it is probably the best and fastest way to win the game. Cast him from your hand, cast Finale of Devastation to get him and pump everything as well and basically win with an army of beefy druids.

4) Triumph of the Horde is another cheeky way of winning the game but this time with infect. Probably one of the most hated mechanics but the easiest way to win with a tribal green deck. Have a bunch of creatures out, swing in, and cast Triumph of the Horde to beat your friends with Infect!

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Casual

99% Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

44 - 0 Rares

19 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 2.92
Tokens Elf Druid 1/1 G
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