Myr tribal with combo:

Myr Galvanizer x2 + Palladium Myr = Infinite myr untaps and mana.

Two Myr Retriever + Skullclamp = draw 2 cards for 3 mana. Draw your whole deck if you have the above combo.

Two Myr Servitor + Skullclamp = draw two cards for 1 mana each turn. Gets better with more Myr Servitor s.

Myr Turbine helps you find the combo pieces.

Myr Reservoir and Myr Retriever help recover combo pieces.

Lodestone Myr can turn off Genesis Chamber on your opponent's turn. Gets ridiculously big for an attack with galvanizer combo listed above.

Myr Battlesphere + Myr Turbine = tutor for any myr card in your deck.

With infinite mana and a Skullclamp you can draw your deck, play your deck tap hundreds of myr hundreds of time with a Lodestone Myr . Untap your team again, enter combat, swing with the Lodestone Myr and a Myr Battlesphere, tap hundreds of myr to burn them for hundreds of points of damage.

There may be more, but turns 4-6 are typically when you win with hordes of the lovable myr creatures.

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Date added 9 years
Last updated 8 years
Legality

This deck is Casual legal.

Rarity (main - side)

1 - 0 Mythic Rares

13 - 0 Rares

12 - 0 Uncommons

12 - 0 Commons

Cards 60
Avg. CMC 3.13
Tokens Myr 1/1 C
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