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Ramp and get out Wort, the Raidmother as soon as possible, depending on what you kept for opening hand. Token generation to be able to utilize multiple instances of wort’s conspire ability, and as a go wide strategy, if all else fails. There are a couple overrun cards for that reason. Big “x” burn spells with wort’s ability is the general win con idea. Basic lands since most of my ramps cards dig for basic lands.

Thanks for looking!

Comments and suggestions are welcome!

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Date added 6 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

32 - 0 Rares

16 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.41
Tokens Beast 3/3 G, Beast 4/4 G, Construct */* C, Devil 1/1 R, Elemental 1/1 R, Elemental 1/1 R w/ Haste, Goblin Warrior 1/1 RG, Gremlin 2/2 R, Plant 0/1 G, Saproling 1/1 G, Servo 1/1 C, Spider 1/2 G
Folders Edh
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