Gidgetimer says... #6
I played a version of this at a legacy FNM last night and had a pretty good showing (2-1-1) considering that it was an unknown meta. I would suggest running 4 Sterling Grove and running a few silver bullets for your bad match ups main board. The ones I am thinking of are Blind Obedience so you can stand a chance against sneak and show game 1, and City of Solitude to shut down permission control.
The version I played ran a singleton Taiga and with the ability to name red off of Utopia Sprawl was enough to run a Words of War as one of the win conditions since enchantress effects are not "mays". I see you have Sigil of the Empty Throne in your maybe board. It was the main wincon of the version I played and I will say you won't be disappointed. I just want to mention a few other cards that you may want to look at. Replenish can be rather devastating. Sylvan Library offers a better effect than Mirri's Guile since you can keep any number by paying 4 life for each card beyond one allowing you to get rid of lands off the top to prevent your draw engine from stalling.
January 24, 2015 10:20 p.m.
Gidgetimer says... #7
Also, If you need help building a side board I can point you toward some enchantments that hose specific strategies.
January 24, 2015 10:23 p.m.
tyforthevenom says... #8
I know the sideboard I'm looking for main board suggestions, namely win cons while helm of peace combo is potent people are prepared for it now so looking for a new left hook no one is expecting
January 24, 2015 11:46 p.m.
Gidgetimer says... #9
The version I ran put the Rest in Peace in the side board and just ran singleton Words of War and 2x Sigil of the Empty Throne. I never lost a game after I played Solitary Confinement, Sphere of Safety, or whatever the lock was for that particular match. Once you get out your disruption you have a lot of time to find a win con.
Sigil of the Empty Throne is a pretty standard Enchantress finisher so it may be expected but Words of War seemed to take a lot of people by surprise because they are not expecting the GW stall deck to turn into 16 points of burn on turn twelve.
January 25, 2015 12:57 a.m.
tyforthevenom says... #10
Turn 12? In testing this list managed 20 cats on turn 7
January 25, 2015 1:02 a.m.
Gidgetimer says... #11
Is that gold fishing or playing through disruption?
January 25, 2015 1:17 a.m.
If i see more and more enchantress decks, im going to splash green in my death and taxes and run Back to Nature in the side.
January 25, 2015 1:22 a.m.
tyforthevenom says... #13
That's xmage vs miracles, they tapped out for entreat and in response I tapp out for cats, my cats more than outnumbered the Angels and they didn't fow
January 25, 2015 1:29 a.m.
Gidgetimer says... #14
That seems... inconsistent. I just threw out a late turn because I was trying to convey Durdling for many turns and then explosively winning.
January 25, 2015 1:42 a.m.
Gidgetimer says... #15
I'm not trying to force you to try Words of War by any means though, I'm just throwing out a suggestion. If you don't like it that's cool. I never went to a 1 turn KO because I would do like 8 one turn, 8 the next and win because that is closer to the turn 7-8 you speak of.
January 25, 2015 1:47 a.m.
tyforthevenom says... #16
I know it's not every time but I think tokens at instant speed, they won't expect a sudden booming army, I was thinking of splashing blue for allowing instant speed enchantments Leyline of Anticipation
January 25, 2015 2 a.m.
I don't understand White Sun's Zenith, Somebody care to explain what's it's function in this deck?
January 27, 2015 3:15 p.m.
tyforthevenom says... #18
Colgate instant speed army of cars? What's to explain? Using my masses of mana cast it end of turn to win they need to counter it or it will consume them, it's a recurring threat unless it's countered
January 27, 2015 3:28 p.m.
Gidgetimer says... #19
Army of cars? Hell I need to get a WSZ, probably cheaper than buying gas. Just get a whole army for 28 cents.
But in all seriousness, yeah you make a ton of cats at instant speed. I'm not sure how much of a surprise it will be in game 2 or 3 since Enchantress is a primarily sorcery speed deck. But it is sure to catch them off guard the first time they see it.
January 27, 2015 3:49 p.m.
tyforthevenom says... #20
Splashing into the mix can turn the deck into instant speed
January 27, 2015 3:58 p.m.
Gidgetimer says... #21
I saw you say that before and I'm not sure I agree that would be a good idea. It would be fine and dandy when you have the leyline in your opening hand. But I'm not sure you want to splash a third color just for a 4 CMC, double colored card that enables you to conceal when you are going to cast your win con.
January 27, 2015 4:10 p.m.
Gidgetimer says... #23
Staying G/W and running Vedalken Orrery could work, but again you are running a card that's only purpose is to conceal when you are going to cast the wincon. I feel that the slot could be used for something that helps you win instead of something to play mind games.
January 27, 2015 4:36 p.m.
tyforthevenom says... #24
Gidget it can also allow me to play the most appropriate prison to the moment
January 27, 2015 8:07 p.m.
Blue has also Cloud of Faeries, Words of Wind, Energy Field and Mystic Remora.
tyforthevenom says... #5
SaSSolino8 shuts down Batterskull slows EVERY creature deck and thanks to Serra's Sanctum i'm getting increasingly more mana to pay the upkeep
January 23, 2015 10:40 a.m.