Sideboard


This is the deck I plan to play until rotation. Once Nissa and Garruk were spoiled I knew I wanted to play them. As opposed to Jund Midrange/Jund Monsters, this is a bit more of a control scheme, but still managements to accelerate very quickly. It is not uncommon to get a Turn 5 Garruk or by turn 6 to have 2-3 Walkers on the board. Nissa and Garruk are the win conditions. If they are not dealt with quickly they quickly take over. A lot of people will say Nissa is no good in a tricolor deck, but she is pure card advantage. She makes each extra land drop into a 4/4 creature, which then synergizes with Xenagos and lets you pump out more mana if you needed. With Courser, you can easily get those land out and keep thinning your deck. If a deck kills your land creatures, then they just wasted a card, cause I will just make another. And from time to time, even if you can untap 1 land, she helps you ramp.

Xenagos is the glue that makes this deck work. His tokens cause pressure and can win games on their own, but his ability to pump out a ton of mana is what is important. He makes overloading Mizzium Mortars and playing Garruk on the same turn possible.

My SB is really geared against MUD and MBD, which is in my meta a lot.

Let me know what you guys think!

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

13 - 3 Mythic Rares

33 - 7 Rares

5 - 2 Uncommons

3 - 3 Commons

Cards 60
Avg. CMC 3.17
Tokens Assassin 1/1 B w/ Player Killer, Beast 3/3 B, Emblem Garruk, Apex Predator, Satyr 2/2 GR
Folders standard
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