Magicpants says... #2
I was going to include Mnemonic Nexus but then I realized that with both Platinum Angel and Abyssal Persecutor there's no reason to. Eventually, neither player can even cast anything and just have to keep passing their turns until someone goes into cardiac arrest.
July 24, 2014 7:18 p.m.
Maybe want to consider some Pithing Needle to stop cards like Toxic Deluge
July 28, 2014 8:25 p.m.
Magicpants says... #5
Dovescape takes care of that. To the best of my knowledge, the only cards that can stop this combo after Dovescape is in play would be Vexing Shusher into any number of cards like Toxic Deluge or Worldfire , etc. or any of the creatures with annihilator. But I have already included answers for them.
July 28, 2014 8:31 p.m.
Flareking99 says... #6
How about Wheel of Sun and Moon ? Because that's just a real douche move.
July 29, 2014 6:16 p.m.
PlattBonnay says... #7
Having both the angel and the persecutor on the field doesn't mean that no one can win. The game will look at the time stamps for the most recent ability.
July 29, 2014 6:19 p.m.
Magicpants says... #8
That doesn't make any sense and is wrong. This deck is badass, just admit it.
July 29, 2014 6:47 p.m.
PlattBonnay says... #9
Don't get me wrong, this deck looks fun, but janky as all hell. Also, it's not wrong. Do some research on layers.
July 29, 2014 6:51 p.m.
Magicpants says... #10
Well, it's not exactly a serious deck.Their effects are not conflicting though. If I have 0 life or run out of cards, etc. I can't lost via Angel, Persecutor's effect has no say in that. Obviously, the opposite is true for my opponents.
July 29, 2014 7:01 p.m.
Also Scourge of Fleets will fuck up all your well laid plans.
July 31, 2014 10:54 p.m.
Magicpants says... #12
Ooooh thank you. Guess i need to include torpor orb or meddling mage
August 1, 2014 12:18 p.m.
Flareking99 says... #15
@dsagent Nah... If you wanna see a true troll combo, drop Mycosynth Lattice with Null Rod . Now, literally nothing can be activated.
August 3, 2014 9:05 p.m.
Why run Temple Garden , Caves of Koilos , Godless Shrine and Mana Confluence ? I understand that the point of this deck is to not have the game ever end, but putting these lands into play/ using them causes you to lose life, which may eventually cause the game to end. Why not run basic lands and things like Fetid Heath and Sunpetal Grove ? These would be much more efficient and not cause life loss. Also, why Ghost Quarter ? It doesn't put your opponent one land behind if you use it on them, and you don't run any basic lands to use it on yourself. It would be more effective if you ran basic lands, or you could just cut it completely.
August 6, 2014 7:33 p.m.
Magicpants says... #18
As a matter of fact, losing life will not cause the game to end. The game cannot end thanks to Abyssal Persecutor
and Platinum Angel
, and everything that protects them. I just simply forgot about the Sunpetal Grove
cycle but I may include them now. This deck only needs two non-white cards (Abyssal Persecutor
and Tajuru Preserver
), but being able to play them without waiting for the right lands is essential because I already have to wait for 10 whole different cards and the life loss is negligible for two reasons: 1) Life loss won't lose the game for me and 2) I'm not actually going to build this deck.
Ghost Quarter
is necessary for Boseiju, Who Shelters All
, one of the few cards that can get past Dovescape
.
August 6, 2014 7:59 p.m.
you can't win and you can't lose. When they are shrouded and indestructible means you can't target them either, if you have no way to stop this infinite loop the game ends in a draw.
August 7, 2014 5:27 p.m.
Magicpants says... #20
There is no infinite loop. Therefore there is no draw. The game continues until the table is flipped.
August 7, 2014 5:33 p.m.
Magicpants says... #21
Let me spell this out for everyone who is confused or otherwise questions the legality of this combo. Abyssal Persecutor
and Platinum Angel
have two separate, independent, static effects. They do not interact with each other or any other cards. Platinum Angel
prevents me from losing whether by life loss, decking, infect, or my opponent achieving a win condition such as Darksteel Reactor
. Literally anything that would cause me to lose or my opponent to win, as the card says right on it (you can read it for yourself), it is prevented. Abyssal Persecutor
does the same thing but for my opponent. They cannot lose the game even I somehow manage to get them 0 life, or if they draw all the cards in their library, or if they play one of the Pacts or Phage the Untouchable
.
These two cards prevent anyone from winning or losing in any way without interacting with each other or looping, etc.
Every other card in this card is just a way to protect those two cards. The game literally cannot end (until someone resigns obviously). Now just try to enjoy the joke you negative nancies.
August 7, 2014 6:11 p.m.
Then there are 2 possible outcomes from this situation.
Either time runs out on the match and you are in a draw, or someone concedes.
August 8, 2014 2:16 a.m.
I believe he just stated that.
Magicpants, you could win the ire and/or admiration of your Commander group with a variation of this! Maybe with Ajani, Mentor of Heroes ?
August 8, 2014 5:48 a.m.
I think one could beat this deck with Karn Liberated
. He or she couldn't target you because of True Believer, but could target him/herself until achieving Karn's ultimate, restarting the game, and starting a new one with advantage.
But oh well who damn cares:? This deck is nuts! I'd suggest to take True Believer off for Aegis of the Gods
as it can get Shroud from Greater Auramancy :P
alpinefroggy says... #1
And an elixer of immortality or something like that to make sure the game goes on litteraly for ever.
July 24, 2014 6:41 p.m.