Relies heavily on Dinosaurs with the Enrage mechanic. Humans included to support Dinosaurs.
Enchantments included to further increase the power of the dinosaurs.
Beastmaster Ascension - A turn 3 play that can quickly lead to a huge bonus to your creature's abilities.
Brave the Sands - Giving the dinosaurs vigilance can greatly help how much damage they take. They get to take damage on offense, and be open to defend to take even more damage. Being able to block two creatures means their Enrage activates twice from two instances of damage at once.
Rhythm of the Wild - Very useful for haste on the big creatures or to give the smaller guys a little boost. Making your creatures non-counterable is just an added bonus.
Many cards included to decrease the cost of creatures/get more mana on the field.
Ranging Raptors - An obvious pick.
Kinjalli's Caller - A nice 1 drop to defend in the early game and provide a little discount to your dinos.
Otepec Huntmaster - The lowest toughness creature in the deck at 2 (Beside Raptor Hatchling at 1, but you want him to die so it's different). This makes him more vulnerable to cards like Pyrohemia and Forerunner of the Empire, but his discount and ability to grant haste make him a staple in this deck.
Atzocan Seer - An obvious pick.
Sideboard
Marisi, Breaker of the Coil included for multiplayer games. Could replace an enchantment or perhaps a creature. Your choice.
Archetypes of Endurance, Aggression, and Courage. To be put in as you see fit. I personally enjoy the Archetype of Endurance plus Trapjaw Tyrant. A delicious combination.