This is my old deck that I would love to bring life back into.
This deck utilises low cost cards to burn creatures early game and set up board presence through tokens. The goal is remove threats, ruin tempo and push through damage. A basic combo of Hordeling Outburst
+
Stoke the Flames
is a great midgame threat. Tapping all your tokens (plus one land or another card) to cast Stoke the flames. This becomes even more powerful after casting
Soulfire Grand Master
's effect for some crazy burn and life gain and bonce your spell back to hand. Plus if you have Monastery Mentor you've just triggered 2 Monk prowess tokens, +2+2 on Monastery Mentor gained 4 life from spellVamp and bounced your spell back to your hand for next turn.
Side deck is still under construction.
Needs upgrading into DTK as its been sitting sleeved and unused for some time.
Please leave me some feedback if you're familiar with jeskai! I love the archetype and I want to learn more !
Breakdown! (this is more for me to make sure i understand the basics of my cards)
Creatures
Seeker of the Way
-perhaps a little out of place in a token deck but have a 2cmc for 2/2 with prowess and possible lifelink! Wow, this guy is great to survive and heal through some early game aggro.
Goblin Rabblemaster-A down right massive threat if not countered. Taking opponents from 20 to 0 in just four turns if they can't find an answer for him.
Soulfire Grand Master
-2cmc for 2/2 thats okay. Oh wait, lifelink as well. Huh, Lifelink for my spells?! BOUNCE SPELLS BACK TO MY HAND AS I USE THEM! (never ending burn or tokens anyone?)
Monastery Mentor-What an all star. 3cmc for 2/2 isn't great by any standard but when you make that up in prowess and spawn tokens that also get prowess. You're gonna start doing some serious damage.
Sorcery's/Instants/Enchantments
Hordeling Outburst
-Great card to put 3 tokens on the field quickly. The Hordeling Outburst
+
Stoke the Flames
combo is great. For those who might not understand the convoke cost on Stoke can be paid almost completely by tapping the tokens alone. The combo Hordeling Outburst
+
Jeskai Ascendancy
+
Stoke the Flames
is huge.
Raise the Alarm-Good 2 drop that can be used for the blank mana cost on stoke. Triggers prowess, Mentor Tokens, Jeskai Ascendancy.
Stoke the Flames
-4 Damage for 4 cmc is pretty average. However, chuck in some text flavoring in the form of Convoke and you've just made this a great card. Thats probably why its $5 for an uncommon... Triggers Prowess, Mentor Tokens and Jeskai Ascendancy.
Lightning Strike-Doesn't need an explanation. Triggers Prowess, Mentor Tokens and Jeskai Ascendancy,
Wild Slash
-Very strong 1 cost for 2 damage. Fantastic for early game removal or that last poke at life in the late game. Triggers prowess, Mentor tokens and jeskai ascendancy.
Jeskai Ascendancy
-Great 3 drop. Gives +1/+1 and untaps creatures (use in conjunction with stoke the flames) also allows us to search for cards and fill the grave for Treasure Cruise
Jeskai Charm
-Gives us choice. Allowing us to use a burn, control or just beef up all our cards and give them lifelink! This gives you the best of //! Works well with Soulfire and any tokens.
Outpost Siege
-Great card but needs to be played at the right time. You generally only want to put this out on the field if you have 6 mana available so you can still cast cards from your hand. Its a pseudo draw 1
Treasure Cruise-You're not getting your cards back from the graveyard. Most of the time you'll be playing soceries and instants that will just sit in your grave and run your hand very dry. Solution? Treasure cruise. You can potentially draw 3 for one and trigger all your prowess and
Jeskai Ascendancy
.
Lands
Will elaborate more later on my choices. all about the basics of mana fixing.
Sideboard testing