Maybeboard


Elesh norn. Token/taxes. Any advice is helpful.the idea is to get out tokens without casting too many spells that are just for token generation. Then removal to hold off opponents. Plus tons of ramp and some protection for elesh norn and the big game changing stuff. I havent built the deck yet but it already feels spread really thin. Id like to tighten it up.

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Changed almost everything. Using alot of enchantments, added a ton of card draw. Some new shenanigans. Cant wait for overwhelming splendor. Amonkhet and hour of destruction have been good to elesh norn. Most of my token producers are now artifacts, creatures, enchantments, and multiple use spells. Dont wanna get blown up nd not be able to recur my generators or reuse them. The taxes are just to buy time nd cuz i enjoy them. Tried to add as much card advantage as i could without going overboard. No tutors. I hate them personally. I know humility doesnt work with elesh. However it still makes everything 1/1 and that should give me an advantage of having more than the rest of the table. If anything it buys time. Artifacts for getting more tokens, reducing spell cost, ramping, and protection. Kormus combo. Some higher cost creatures that give advantages. Anyways opinions wanted.

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Date added 8 years
Last updated 4 years
Exclude colors UBRG
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

20 - 0 Mythic Rares

41 - 0 Rares

20 - 0 Uncommons

2 - 0 Commons

Cards 105
Avg. CMC 3.47
Tokens Angel 4/4 W, Angel 4/4 W w/ Vigilance, Bird 1/1 W, Cat 2/2 W, Emblem Elspeth, Sun's Champion, Enchantment Cleric 2/1 W, Human Soldier 1/1 W, Kor Ally 1/1 W, Soldier 1/1 W, Soldier 2/2 W, Spirit 1/1 W, Spirit 1/1 WB, Warrior 1/1 W w/ Vigilance
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