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Mishra, Artificer Prodigy EDH

Main Objective

The main idea of this deck is to play fun artifacts that I like. The reason I chose Mishra to be my commander is because he's a fun and different commander that you don't see much of. It's also really fun to show people he is your commander and watch their confusion.

The Combo(s)

The main idea when using the commander of this deck is to screw with everyone's ability to cast spells. Posibility Storm does this the best and therefore will be the card you want above all others to get the combo going.

With Mishra, Artificer Prodigy & Possibility Storm on the battlefield all spells will be exiled forcing the spells owner to reveal cards and play one that matches it. If you allow Possiblity Storm to resolve 1st and then let Mishra, Artificer Prodigy's ability resolve you will exile the card you cast, get a free card from it and then search for the original card and play that too.

Blood Funnel makes your artifacts cheaper. Just allow them to be countered and then grab them from your graveyard with Mishra, Artificer Prodigy.

Kill Switch, Mycosynth Lattice & Unwinding Clock will let you tap down every single permanent in play. Unwinding clock untaps all of your artifacts (which now includes any lands in play) so you can tap down everything whenever.

Mycosynth Lattice & Vandalblast Blow up everything except your stuff.

Mycosynth Lattice & Darksteel Forge All of your permanents become indestructible.

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Revision 25 See all

(6 years ago)

-1 Island main
+1 Minamo, School at Water's Edge main
Date added 10 years
Last updated 6 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

35 - 0 Rares

26 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.52
Tokens Bird 2/2 U, Copy Clone, Treasure, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
Folders EDH Ideas, decks
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