DayDreamer147 says... #2
electronuke2 I see your point. What draw speells would you recommend?
February 7, 2016 12:43 p.m.
electronuke2 says... #3
I use Collected Company, Painful Truths, Read the Bones, and Hedron Archive
February 7, 2016 5:19 p.m.
DayDreamer147 says... #4
electronuke2 I already run a playset of CoCo and the only real viable option would be Painful Truths and that still isn't that great.
February 10, 2016 4:21 p.m.
electronuke2 says... #5
I said those are the ones I use... Anyways, get rid of Veteran Warleader and think about Lantern Scout and Read the Bones a lot. I know Painful Truths sounds better, but Read the Bones lets you look through a maximum of 4 cards with only 2 life lost while Painful Truths lets you draw 3 and lose 3. It's a cost benefit thing, but from playing my deck a hundred times, I noticed it benefits me more to get 2 cards that I wanted instead of 3 cards that I might want for one less life and without the condition of 3 colors. Visions of Brutality is also very useless in this deck and I would replace it with Retreat to Emeria since more allies = win.
February 11, 2016 12:42 a.m.
DayDreamer147 says... #6
electronuke2 I think you missunderstand what I'm trying to do with my deck and thats kill them with both attacking allies and gaining/drain. At my lgs lots of people run decks with big creatures in them. If I just keep throwing out tiny 1/1 2/2 allies and only gain/drain maybe 1 or 2 life a turn I wouldn't stand a chance. Veteran Warleader gets huge really quick. Visions of Brutality is just another way to stall my opponent that still helps me kill them in the end. In my original b/w build I ran Lantern Scout she wasn't very effective the most I had out was like 3 creatures and she only gives life, I care more about taking life away from my opponent then getting it. Siege Rhino is great 1. He's really hard to deal with 2. He takes and gives 3 life. It would take 3 allies to do that otherwise.
The last time I played this deck it faired pretty well. And I have never had a problem with card draw. If I was to throw in some draw spells it'd be for "sprinkles on top".
electronuke2 says... #1
This deck is almost identical to my ally deck, except my deck has a lot of card draws instead of Siege Rhino. I play tested it only once (because it took like 20 minutes for one game since we both slowly drain life from each other) and noticed that your deck would have to top-deck at one point, which is horrible with an ally deck. I recommend at least 3 card draw cards with 3 less siege rhinos because you need quantity over quality for allies.
January 29, 2016 11:15 p.m.