Standard Abzan Midrange. Comments/Suggestions are always welcome!
Matchups which need improvement: G/x Devotion, U/W Control
WHEN YOU SUGGEST CARDS, ALSO LIST THE CARDS THAT YOU THINK I SHOULD TAKE TO MAKE ROOM FOR YOUR SUGGESTION!
ALSO PROVIDE A BRIEF EXPLANATION FOR EACH CARD!
The Sideboard is what needs to be improved
Card Choices:
Land
4 Caves of Koilos, 2 Mana Confluence & 4 Llanowar Wastes --- Getting my spells out on time is more important than maintaining 20 life in this deck, being about to play T1 Elvish Mystic or T1 Thoughtseize or T2
Bile Blight
is important.
4 Temples and 4 Sandsteppe Citadel --- I like to have no more than 8 tapped lands, and this early in the format, I do not know if the scry is more important than the extra color, so I split it 4-4.
2 Forest, 1
Plains
, and 2 Windswept Heath --- Fetchlands are very good with Courser of Kruphix, and my mana is too contrained to add too many basics, these values may vary as the format matures.
1 Urborg, Tomb of Yawgmoth --- Being about to consistently play turn 2
Bile Blight
and turn 3 Hero's Downfall without an insane amount of taplands and/or pain lands is important. I don't like running more than 2, and my mana only allowed 1 for now.
Creatures
4 Elvish Mystic --- Personally, I can't find myself playing less than 4 of these, for powering out a T2 Courser, Brimaz, etc is just so powerful.
4
Sylvan Caryatid
--- Always going to be a 4-of in any green deck. Almost guarenteed mana ramp as well as excellent fixing makes this the best mana dork in standard.
4 Courser of Kruphix --- Arguably the best 3 drop in standard, and in midrange-vs-midrange matchups, it's the best way to get incremental card advantage.
2 Brimaz, King of Oreskos --- Amazing Midrange creature who doesn't have a bad matchup. Also Excellent way to take over game quickly.
4 Siege Rhino --- Huge beater who is excellent at crushing aggro decks while providing huge life swings. Should always be a 4-of due to its insane power (and toughness).
2 Wingmate Roc --- Flying is extremely important currently, and Wingmate Roc lines up extremely well against Elspeth, Sun's Champion and
Mantis Rider
.
Non-Creature Spells
4 Thoughtseize --- One of the best ways to take your opponents' answers/threats and extremely efficient. I could see Despise taking some Thoughtseize slots, but right now, I am content with Thoughtseize.
2
Bile Blight
--- I currently have this in my main deck to be better equipped to deal with aggressive/Jeskai decks. This kills many things: from Empty the Pits tokens to
Mantis Rider
to Goblin Rabblemaster to your opponent's
Sylvan Caryatid
(Targeting your own).
2
Abzan Charm
--- Flexible card which can be good in almost every matchup, and being able to function in almost every situation makes this an inclusion.4 Hero's Downfall --- Cheap and felxible removal spell that deals with almsot everything. I can't see playing less than 4 of these for now.
2 Sorin, Solemn Visitor --- Excellent source of lifegain as well as a way to generate fliers. Works well with most of my deck (Brimaz, Elspeth).
2 Elspeth, Sun's Champion --- Best lategame threat in Standard and can take over a game extremely quickly. Also is excellent at nullifying G/x Devotion decks''nut draws'.