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Derevi, Draw-Go Control

Commander / EDH*

acman54321


Maybeboard


Heavily inspired by this list:

http://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/511409-derevi-draw-go-voltron

This is a semi-budget deck, geared for multiplayer commander. The idea is to play the control role and not be too threatening in the early game. Once you've established some CA engines, start taking pot-shots at opponents with an equipped Derevi or other creatures. Derevi is useful as the commander because she is hard to remove, she can 'fog' creatures by being cast during the opponents turn, she can provide 'vigilance' by untapping your own creatures, and she can ramp.

The cards in the maybeboard are ones I am considering adding (or ones that I'm hesitant to buy because of budget).

As you can see, the deck is not built to abuse Derevi through combo or tapdown/stax effects, and I'd like to keep it that way. I'm looking for suggestions on how to improve the deck. Either cards that you think could be cut, or potential additions, I'd be glad to hear it!

Thanks.

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Date added 10 years
Last updated 8 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

32 - 0 Rares

28 - 0 Uncommons

16 - 0 Commons

Cards 100
Avg. CMC 3.14
Tokens Beast 3/3 G, Enchantment Cleric 2/1 W, Manifest 2/2 C, Pegasus 1/1 W
Folders derevi
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