Maybeboard


Ideally a turn-4 win, surprise your opponents with one of the worst cards in magic, Immortal Coil, by giving it to them!

Bazaar Trader + Immortal Coil : The main combo and win condition. Keep their graveyard empty with an opening Leyline of the Void, or supplemental Rakdos Charm and Bojuka Bog.

Daring Thief + Ornithopter : Secondary combo finisher. Slower than Bazaar Trader, but after game one he's going to have a target on his forehead. Use Thief to trade an ornithopter for one of their creatures or artifacts, then trade again with immortal coil.

As with most combo decks, if you lose one piece you're S.O.L. Protect your combo with Remand and Mana Leak for counters while using Lightning Greaves to speed your combo up and keep kill spells off of your creatures.

Rounding out the list we have the ever useful Serum Visions to smooth our draws out, Fabricate to find a coil or ornithopter if need be, and Academy Ruins if there's a lot of artifact hate.

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Did some playtesting with the new list... it works surprisingly well. Definitely not top tier, but has been doing much better than expected.

Looking for sideboard help now as, well, there is none. I have no idea how to sideboard with combo decks as they are so fragile, but my starting point is just changing up the combo. I win game one with Immortal Coil? Replace them all with Abyssal Persecutor in game two to keep my opponent off balance. Anything similar to that or decks that this is weak against where I need some extra help is most welcome!

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Revision 3 See all

(9 years ago)

-1 Bojuka Bog main
+4 Lightning Greaves main
+2 Serum Visions main
-4 Springleaf Drum main
-1 Swamp main
-2 Triton Tactics main
Date added 10 years
Last updated 9 years
Key combos
Legality

This deck is Modern legal.

Rarity (main - side)

31 - 0 Rares

16 - 0 Uncommons

10 - 0 Commons

Cards 60
Avg. CMC 2.28
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