Sideboard


Azorius control! This deck has a few ways to win:

Against midrange decks, control the board state with Pacifism + Singing Bell Strike + Tightening Coils and swing at their life points with War Oracle till you beat them to death.

Against control decks, I'd recommend sideboarding in all the counterspells you can, and relying on the Alhammarret's Archive + Sphinx's Tutelage combo to close out the game. If the control deck isn't creature heavy, just replace all the Singing Bell strikes and Tightening coils.

Against Agro decks, stall the game out with Consul's Lieutenant and Encircling Fissure . Sideboard in the full playset if it's necessary. Once they've built up enough, drop either End Hostilities or Planar Outburst. If you have the mana, awaken Planar Outburst and regain control of the board.

Main Deck Combos:

Mid and Long game sustain Show

Mill Show

Board Control into Draw Power Show

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Updates Add

1st Game: Ran up against a grixis control deck. After losing the first game to a combination of Crux of Fate + Languish + Ob Nixilis Reignited and Palace Siege, I sideborded in all my counter spells. I still didn't draw enough of them and ended up losing to pretty much the same set up. I'm open to suggestions on how to deal with this sort of deck. 2/0 loss.

2nd Game: Won 2/1 against a Jeskai tempo deck. Lost the first game and decided not to sideboard any cards. It was a close run game, with the jeskai deck performing beautifully and using Disperse to take care of most of my control enchantments. The second game I won via sheer luck, landing all three of my Sphinx's Insights on the battlefield. Milled the poor guy for 10 cards in my draw step. Third round we finally had a fair game, with my deck pulling ahead with a well timed End Hostilities. I then beat him to death with Kytheon's Irregulars, tapping his creatures as they came in.

End Result As predicted, runs smoothly against creature dependent decks. However it suffers heavily against other control decks. The creature base can't sustain too much damage, as I rarely get more than two creatures out. I may need to rethink the sideboard as well, maybe I'll equip it with a few dispels. Suggestions are welcome and very appreciated!

Comments

Date added 9 years
Last updated 9 years
Exclude colors BRG
Key combos
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

6 - 2 Rares

16 - 3 Uncommons

18 - 10 Commons

Cards 60
Avg. CMC 3.33
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