The Hate Game
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SCORE: 90 | 100 COMMENTS | 8916 VIEWS | IN 70 FOLDERS
Big Change —Jan. 28, 2016
I've been using this deck a lot recently and have since decided to remove some cards.
I've found that Mana Leak ends up just being a dead card in my hand because I would nearly always rather play one of my pain enchants than save the mana to counter something. Also they have to tap all their land anyways so they nearly always have enough to pay the 3. I've also removed Errant Minion because its CMC is annoying when I have it in hand and I'm wanting to go a slightly different direction with this deck with Pendrell Mists. 2x Propaganda are out as well because I never have the desire to play more than 1
I will be adding, 4x Blight, 2x Pendrell Mists, and 4x Rhystic Study because this deck needs draw, and I'll nearly always draw unless they want to take more damage. Blight just helps funnel their choices down to which lands I want them to use and gets rid of any pesky lands, while Pendrell Mists makes them hurt or they loose creatures.
The coming changes as I get money for them:
-1 Swamp and -1 Island ------> +2 Pendrell Mists with the low average CMC this deck has 20 lands has been working well and I end up with way to much land if the game does tend to drag on.
-4 Mana Leak -------> +4 Rhystic Study
and I've already done the -4 Errant Minion into +4 Blight and am loving the change.
PaulieJ313 says... #4
This deck looks like a blast, you mind if I give it a build and run it. My friends might just hate me for it, But Dimir, who cares. :-)
June 12, 2015 11:39 a.m.
Im putting together a side board for this deck because mana ramping creatures can get past this deck pretty easy. The side board is going to have, 4x Betrayal, 4x Power Sink, 4x Miscalculation, and 3x Slow Motion. It adds a whole new level of creature and big spell hate that is desperatley needed. Remember the point is to make them tap their land.
June 12, 2015 11:45 a.m.
unknownarms7 says... #7
Gulf Squid, Turnabout; Winter Orb if you need lock down of some kind
June 13, 2015 11:02 a.m.
I had a similar deck back in the late 90s - When Rising Waters was a new card... Rising waters and Winter Orb made people sad, but they also allowed them to not untap the lands that damage them, which really slows down your clock.
June 13, 2015 11:04 a.m.
Narcolepsy is also a card. It might be better than Errant Minion as it deals with threats, but also synergies with seizures.
June 13, 2015 11:10 a.m.
artemisgreekapollo says... #13
Add some Enchantment Alteration. If they lay down a Paralyze (which would be good for this deck as well) or the like you can switch it or you can switch your hurt land enchantments on the instant speed. I'm also thinking Hymn to Tourach to disrupt their hand economy as a sideboard. I would suggest a Spellskite to crush burn since that seems to be your one big weakness now.
Panoptic Mirror for the Mana Short. Rhystic Study fits into this deck like a jewel. Underworld Dreams also really hurts them, and each opponent equally well for multiplayer..
Cheers
June 15, 2015 5:46 p.m.
Dark Depths is certainly a land to consider. It allows you to win if your opponent choose to slow down the game.
it's basically a death clock that force them to play fast and hence loose life through your stuff. And it's on a land so it can't be countered.
June 17, 2015 3:21 p.m.
I know its a little outdated but have you considered splashing red for Citadel of Pain?
June 19, 2015 1:33 p.m.
It is but unfortunately it was printed when "mana burn" was a thing. Now my friends just tap out for no reason, which is fine with me, but it makes it kind awkward to use properly
June 19, 2015 6:18 p.m.
But the point of the deck is to tap their lands.... So... Its awesome. They take damage no matter what.
June 19, 2015 6:47 p.m.
Glad I could help :) maybe take a look at my profile? Let me know what you think of my ideas :) I made a deck similar to yours, I'll upload it soon :)
June 19, 2015 9:17 p.m.
It's likely you already know this... but your opponent can tap lands for mana in response to mana web's ability. so if I tap a land Mana web tries to tap all of my other lands but I can just tap 'em all, fill my pool and spend it that phase. I will say though if I do that I'll take like 6 damage from your venomous auras... ya jerk. that said it looks like a fun deck to hate to play against. +1
June 20, 2015 10:53 a.m.
Yes but with cards like Errant Minion in play they either take 2 damage or have to use all their mana in their upkeep. Which basically makes the rest of their turn useless unless they had a ton of instants in their upkeep to play. Slow Motion is in the side board for this reason as well but its only super useful if they have creature heavy decks.
The point of the deck is not to prevent them from doing things but rather make them pay for doing anything. And to give them limited choices as to what they can do and when each turn.
June 20, 2015 11:53 a.m. Edited.
Doesn't seem to have enough land. Definitly agree with Stab Wound since it forces your opponents to lose life and could even be a win condition.
July 14, 2015 2:29 p.m.
Ocarina500 says... #24
If you aren't worried at all about money, put in The Tabernacle at Pendrell Vale. It's great against aggro, the only creature you have is Fog Bank which you won't need once this baby comes out, and it just screws them over even more. Great deck!+1
December 6, 2015 12:17 p.m.
Pendrell Mists is the vastly cheaper version of that that i have considered lol
OikeaHetki says... #1
Uh, in case they overcome you, wouldn't you like tectonic edge?
June 11, 2015 12:35 a.m.