My new and improved WU beat down deck. Revolves around smashing through with creatures, with some removal and some counters for control-ish plays. The sideboard leans much more heavily to control, removing a fair few creatures and replacing with sweepers and counters.
The Creature Suite for the Beats
Dragonlord Ojutai - One of my main win cons by himself. Fantastic synergy with my x2 Always Watching becoming a 6/5 with vigilance, particularly important so he doesn't die to Languish.
Reflector Mage - Mainly used as bounce, but another warm body. Good as a blocker and attacker if Always Watching is down.
Thraben Inspector - Solid early play 1 drop, gives me some card advantage down the line.
Anafenza, Kin-Tree Spirit - since I am playing a more creature heavy deck wanted my guys to be bigger and better than my opponents and Anafenza accommodates nicely.
Knight of the White Orchid - Aids me with lands drops and is another solid body and first strike is one of my favourite abilities.
Bygone Bishop - another solid 3-drop. Particularly a 2/3 flyer for 3 mana is good. Along with hopefully a hefty amount of clue generation and therefore card advantage as (barring Ojutai) all my creatures are 3 mana or less.
Jace, Vryn's Prodigy
- much slower to flip, but good for card advantage/selection. Also allows me to re-cast Secure the Wastes, Ojutai's Command and Declaration in Stone for value.
The Non-Creature Suite
Always Watching - Excellent synergy with all my creatures, ensures I can swing and still protect my life points, particularly as getting the Beats in is my win con.
Declaration in Stone - Premium Removal, effective against almost anything.
Ojutai's Command - can get me back any of my 1 or two drops, for more clues or lands, keeps me alive with life gain, draws into more cards, and finally counters my opponents creatures.
Negate - More counter magic to protect my creatures, mainly gonna use vs removal or mass removal.
Stasis Snare - Instant speed removal, exile is relevant vs indestructible creatures and the such like.
Gideon, Ally of Zendikar - Aids with the beat down, opponents must find an answer as he'll either generate an army or smash for 5 a turn.
Secure the Wastes - final win con for gaining a heap of tokens, combined with Mage-Ring Network for even more tokens, Westvale Abbey
to summon the demon or finally Gideon, Ally of Zendikar's emblem for a big attack.
I'd really appreciate any advice as I don't often play creature heavy decks, I've split it exactly 50/50 between Creatures and Non-Creatures.