Maybeboard


Only cards that really need explaining are Sundial of the Infinite and Scroll of Fate. Sundial of the Infinite let's your commander permanently exile your opponents creatures because he returns them at endstep, but Sundial of the Infinite lets us skip that step and then they're lost forever. Scroll of Fate let's you put down a creature for free. While any etb effects printed on the creature won't trigger off of that, Aura Shards, Guardian Project, and similar effects will still work. The point of Scroll of Fate is that when it's face down, you flicker it, then it comes back face up and triggers its own etb effects. Scroll of Fate let's us get in things like Hornet Queen, Craterhoof Behemoth, and similar mana heavy creatures for the price of Ghostly Flicker, Displace, and the like and at instant speed.

Remember what your therapist said, "Torpor Orb isn't real. Torpor Orb can't hurt you."

Suggestions

Updates Add

Comments

90% Casual

Competitive

Date added 4 years
Last updated 3 weeks
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

14 - 0 Mythic Rares

47 - 0 Rares

23 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 3.62
Tokens Beast 3/3 G, Copy Clone, Emblem Venser, the Sojourner, Insect 1/1 G w/ Flying, Deathtouch, Manifest 2/2 C, Myr 1/1 C, Plant 0/1 G, Wurm 5/5 G w/ Trample
Folders Scraps
Votes
Ignored suggestions
Shared with
Views