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Urza, Lord High Artificer cEDH

I've been working on this list and tweaking it on Archidekt since Urza was first announced! Just moved it here to TappedOut recently so I could write this little guide as well.

The focus of this deck is on 20 tutors to build combos

There are a lot of tutor lines, allowing you to use a tutor to find a different tutor until you get the card you need.

I also feel like Transmute is a really underrated way to tutor cards you couldn't otherwise.

There are a couple options here:

A full suite of countermagic is available in Pact of Negation , Flusterstorm , Swan Song , and Mana Drain .

This deck also features a few asymmetric stax pieces to slow everyone else down while you assemble the win

Suggestions

Updates Add

Removed:

  • 3 Snow-Covered Island to make room for other lands

  • Copy Artifact taken out.. there aren't many artifacts I want duplicates of.. I'm typically just looking for 1-of combo pieces

Added:

  • Jeweled Amulet another mana rock to help get Urza out sooner.. and if he's already out it's a Mox

  • Castle Vantress is effectively an Island, but if you have 4 extra mana sitting around, you can scry 2. Also doesn't add to Carpet of Flowers, which I see a lot

  • Mystic Sanctuary nice spell recursion might come in handy. Also fetchable.

  • Minamo, School at Water's Edge can only really untap Arcum and Academy Ruins, but there isn't much lost by including it

Comments

Revision 12 See all

(5 years ago)

+1 Blue Sun's Zenith maybe
Date added 5 years
Last updated 5 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

40 - 0 Rares

20 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 2.48
Tokens Bird 2/2 U, Construct 0/0 C
Folders cEDH, EDH
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