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Not Creature? Then Die!

Modern Aggro Ramp RG (Gruul)

NinjaKitty778


Sideboard


Maybeboard


Ruric Thar, the Unbowed is my favorite creature of all time; and so I made this deck revolving around him. He is an excellent general for punishing the control players that run rampant in modern. The extra damage from his ability combined with an aggressive start will often be enough to steal victory both from fellow aggro players and those pesky control players.

Arbor Elf - Little green weeny to help kick start the game. Combines beautifully with Utopia Sprawl .

Birds of Paradise - Nice one-drop mana creature worth it's weight in gold.

Somberwald Sage - She is the cornerstone of our creature based ramp; essentially putting us 3 turns ahead of our opponent.

Utopia Sprawl - my personal favorite land enchantment. Combines beautifully with Arbor Elf .

Lightning Greaves - This card is essential for protecting our creatures against spot removal (I'm looking at you Black and White). It drops on turn 2 and its haste ability can sometimes help us ramp faster. And of course it can make Ruric Thar attack right away.

Asceticism - A beautiful card for the deck, protecting our creatures from spot removal and allowing us to regenerate any creature that does manage to get destroyed from, say, combat damage; which means our constantly attacking Ruric Thar will all the more safer.

Hellrider - A nice T3/T4 hasty dude to put down while we're waiting for Ruric Thar. He can also act as a pseudo-burn spell; which is nice in a deck like this since we can't afford to put in any noncreature spells :)

Stormbreath Dragon - This guy is prime for a number of reasons: He's fast, he's furious, and he has Pro White which is arguably the best color for spot removal. AND he inflicts burn when he becomes monstrous!

Thundermaw Hellkite - More hasty, more flying, and he creates a clear path in the skies for when he attacks.

Vengevine - A great T3/T4 hasty that puts early pressure on the opponent. He also has the ability to bounce back from the graveyard should he be killed off. A nice addition to this style of deck.

Now the sideboard is geared toward preventing blue control decks from halting your beat-down with their counter spells. So to do that, we swap out Vengevine with Mistcutter Hydra , Lightning Greaves with Vexing Shusher , and 2x Kessig Wolf Run + 2x other land for 4x Cavern of Souls . This should help keep our creatures in the game long enough to pound the $h!+ out of the blue players. Possibility Storm combos beautifully with Ruric Thar; control player's cast their spell then gets negated while still costing them 6 damage, then if they choose to cast the next one thats another 6 damage. Xenagos, God of Revels is more for filler.

I made this deck in honor of the Gruul clans. And what better way to do that then to send a rampaging Ruric Thar, the Unbowed at their face. So, you want to get him out as early as possible and there are a few ways to do so:

Option 1: Basically; with a Forest + Arbor Elf / Birds of Paradise on turn 1, and a Land + Somberwald Sage on turn 2, I can get Ruric Thar, the Unbowed out by turn 3 even without playing an extra land this turn.

Option 2: Forest + Utopia Sprawl on turn 1, Land + Somberwald Sage on turn 2, and finally by turn 3 I can play Ruric Thar, the Unbowed . And I don't have to play a land this turn if I don't have one.

Option 3: While the first 2 options are more flexible in that you don't have to play a land on turn 3, this way also works; Forest + Arbor Elf on turn 1, a Land + Utopia Sprawl on turn 2, and then a Land on turn 3 ensures Ruric Thar, the Unbowed out by then to.

And then the face wrecking begins :P I'm sure there are other possible ways to get the big critters out early and if you see anything let me know. Comment and +1 plz :)

P.S. I would like to thank lil_cheez and derKochXXL for their help and advice in the creation of this deck. You guys are awesome.

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Date added 10 years
Last updated 5 years
Legality

This deck is Modern legal.

Rarity (main - side)

10 - 5 Mythic Rares

32 - 10 Rares

3 - 0 Uncommons

7 - 0 Commons

Cards 60
Avg. CMC 3.33
Tokens Beast 4/4 RG, Emblem Domri, Chaos Bringer
Folders To Build List, To do, Gruul, Modern Decks, Modern decks, Gruul, random decks
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