This deck is a weird idea I got after finding Thrun. The basic play style is to sit until turn 4 then put out Thrun and start swinging. Save 2 mana for the regenerate and buff up Thrun to slowly clear your opponents board. Because Thrun is you commander it only takes a few swings to get the 21 damage needed to end the game.

Between regenerate and hexproof it is very hard to get Thrun off the board. The only thing that comes to mind that could deal with Thrun is an AoE exile but nothing like that comes to mind.

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Date added 10 years
Last updated 10 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

10 - 0 Rares

20 - 0 Uncommons

28 - 0 Commons

Cards 100
Avg. CMC 2.92
Tokens Beast 3/3 G, Human 2/2 G, Wolf 2/2 G
Folders Commander
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