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This is Dinosaur tribal.

The main focus of the deck is ramping up while keeping the Dinos in the deck. Then attacking with the commander to dump Dinos into play. It requires a lot of mana to even get this commander out, so ramping artifacts, enchantments and sorceries are important.

This deck when's if no one board wipes, but it can be hard to keep all these big baddies in play 2 turns. I've added cards to protect the Dinos by giving indestructible or phasing them out, but can be hard to play them as you still need open mana to do so, and after you drop the commander that's not always realistic.

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Date added 7 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

57 - 0 Rares

12 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 4.46
Tokens City's Blessing, Copy Clone, Dinosaur 3/3 G, Plant 0/2 G, Monarch Emblem, Treasure
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