pie chart

Red-Green Mana Ramp

Unknown*

Mairon_


The idea of this deck is to get lots of mana real fast in order to play the big boys. Lots of the sorceries/instants get land straight onto the battlefield, same as the 2 drops. More land on the battlefield makes Zendikar Incarnate and Rubblehulk more powerful, and obviously allows you to pay the mana for the hydras and such. Ground Assault also grows more powerful as a result and is used for removal. Caravan Vigil's morbid is easily activated thanks to the sacrificed creatures, as well as Aid from the Cowl. After putting down one of the big creatures a couple of swings could win you the game, or you could use Cobbled Wings or Fling to finish. However, blossoming defense seems a little off and I don't know if I like cobbled wings in this deck. Also, Aid from the cowl could reveal an X pay creature which would not be good...

Suggestions

Updates Add

Comments

Date added 7 years
Last updated 7 years
Legality

This deck is Unknown legal.

Rarity (main - side)

8 - 0 Rares

6 - 0 Uncommons

22 - 0 Commons

Cards 60
Avg. CMC 2.83
Tokens Elephant 3/3 G
Votes
Ignored suggestions
Shared with
Views