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EDH Lands deck.

Four main ways to win:Maze's End for when your opponents are confused by your mana base and think you aren't a threat.

Prismatic Omen + Valakut, the Molten Pinnacle + Vesuva + Thespian's Stage to turn your stupid number of land drops into flaming death.

Dark Depths + Thespian's Stage to turn your land drops into squid gods.

Azusa, Lost but Seeking + Crucible of Worlds + Strip Mine to destroy all of your opponent's lands -- make sure to take them off colors that can disrupt you first.

The best thing about this deck is that everything is redundant and all your combos sorta work when they are missing parts. You have a ultimate form where you burn out all the creatures and rift away all the permanents and strip mine away all the lands with 10 land drops per turn and spawn herds of elemental and avatar tokens, but the deck can run just as well with just one or two engines active.

It isn't super competitive, and is maybe a bit unfun for its power level, but it's great on paper and in playtests.

Child of Alara + sac outlets as a last resort.

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Date added 9 years
Last updated 7 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

14 - 0 Mythic Rares

46 - 0 Rares

18 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 2.80
Tokens Ashaya, the Awoken World, Beast 3/3 G, Clue, Elemental 5/3 G, Elemental 5/5 RG, Emblem Kiora, the Crashing Wave, Emblem Nissa, Vital Force, Kraken 9/9 U, Marit Lage, Zombie 2/2 B
Folders EDH, Cool Decks, Commander
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