Ramp in red with Fiery Fall and the little guys have synergy with summoning the giants.

Finishers are Sunrise Sovereign, Fling, Brion Stoutarm and Inferno Titan but generally any large creature puts pressure on the opponent.

Spell package is limited with Lightning Bolt being great for removal and pushing for a bit more damage. Path to Exile is not as synergistic as Bolt, ramps the opponent for lands and doesn't have the dual purpose like bolt, but can take care of certain hard to remove threats. Crush Underfoot is a cool card, but you have to have a giant in play to use it, so we can't play too many. It's great for removing Deathtouch and Poisonous creatures or opposing fatties. Favor of the Mighty is a way to protect our creatures, since they are usually have the largest body. Feudkiller's Verdict Is a bit of a comeback card against aggressive decks. Since part of our deck ramps, a way to avoid dying to burn is always appreciated.

Upgrades would include a stronger Mana base, since this deck is modern legal, you can use fetches and shocks for some more consistency, but since this decks isn't really competitive anyways, I chose not to. Other options would be wrath effects, like Day of Judgment or Wrath of God, I would put them in the sideboard for the aggro match-up.

Sideboard is pretty flexible since you probably just need to answer the cards in your playgroup or local scene. More paths, Rest in Peace, Artifact hate, etc.

Hopefully you enjoyed this deck, let me know if you have any feedback. Thanks!

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Date added 7 years
Last updated 7 years
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

13 - 0 Rares

13 - 0 Uncommons

11 - 0 Commons

Cards 60
Avg. CMC 3.76
Tokens Giant Warrior 5/5 W
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