WELCOME TO THE "Mill deck that i hope will mill them"
Mill deck for game day. Didnt have mass amounts of money so i went with what i had. Ordered a few cheap cards so i didnt have to spend much.Got part of the inspiration from Narset's Wheat Mill[SOI]The problem is i didnt have enough money for da nasrsets :P
LAND
Evolving Wilds cause of 3 color mana fixing and Delirium
Meandering River cause we need blue and white
Skyline Cascade so we can tap early creatures and stop damage
Swamp Island Plains included.
REMOVAL
Declaration in Stone best removal in standard. Only 1 cause i poor
Ultimate Price to make up the Declaration in Stone
Immolating Glare more removal to stop them from attacking
Reflector Mage bounce and creature. Removal...
Archangel Avacyn
super great card. Can be alternate win condition. Also its in here cause i opened one and its a waste not to use it. Can also be creature removal if flips.
DRAW
Oath of Jace good draw. Combo with Sphinx's Tutelage. Also triggers delirium with legendary rule and discard.
Catalog another weaker Oath of Jace
SUPPORT
Necromantic Summons bring back a card i milled or killed even stronger than before. Can be sideboarded.
MILL
Vessel of Paramnesia Draw, Mill and delirium.
Talent of the Telepath mill that usually results in using one of their removal spells or if playing against another mill deck using their mill spell on themselves.
Startled Awake
Mill 13 pretty decent. Return from graveyard, which results in them milling more usually.
Manic Scribe Good long term mill card where they mill 3 on their turn if you have delirium and can end the game and enters the battlefield mill 3.
Sphinx's Tutelage By far the best milling engine in standard. Combo with Oath of Jace
SIDEBOARD
Silkwrap against super annoying agro and Baby jace
Dispel good against control and team pump spells etc.
Negate good against control and annoying things like planeswalkers cause this deck cant deal with those.
card:Planar Outbust good against big and heavy creature decks.
Fate Forgotten good against enchantments like Cryptolith Rite or Pyromancer's Goggles which is now a thing or even mill decks that use Sphinx's Tutelage themselves. Usually useful cause decks usually run some kind of enchantment or artifact.
Conclusion
Im not sure with what to put in my last 2 sideboard slots. It will be either Ruinous Path or Flaying Tendrils. I am not sure. Help on that please ?