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Indomitable Creativity

Modern Combo Competitive FNM RGWU

SinfulTitan


Sideboard

Instant (8)

Sorcery (2)

Creature (1)

Enchantment (4)

Planeswalker (1)


Maybeboard


All right, so this is been a pet deck of mine for several years. Way back when when I first built the deck it consisted of what was a White/Blue control shell with Pollymorph as its main/only trigger->Finisher. since then the deck has been through many iterations, several changes of color(s) and as of curent this variation is what I have been playing. I was unaware Creativity was even printed until almost a yeah after Kaladesh release. Since Indomitable Creativity was printed I have noticed a huge uptic of other people making decks that make the same lines of play, it makes my heart warm to know there are dozens of us out there.

The deck consists of a few disrupt spells, a ton of pilfering, and the core combo. Disruption comes via the 4x lightning bolt,2x spell Pierce, and 2x Remand. The Remand also doubles nicely as card draw to add in with a total of 13 pilfering spells, most of which dig 2+ cards deep meaning about 26ish cards worth or pilfering in total in here to help me filter asap. In the end I get what's needed quickly. The last part of this deck is the core combo itself, that entails my couple PW's, Token Producers, Indomitable Creativity, and the fattie finishers. Saheeli is a recent addition. So far the few times that I've got her to stick to the field she has worked quite well to just help me pop servos left and right while I'm pilfering for the other pieces of my combo. In a weird bonus twist most of my opponents get a little confused and begin to falter on how to aproach the deck and its intentions and the true purposes often not until it's too late, which in itself is a nice distraction and buys me time, and thats always a good thing. Nahiri is in here simply because she is a quick clock due to her nice ability to cheat out a one hitter after just a couple activations. And then theres the core, which has one single goal: geting any one of the many token generators to do what they do. And follow that with an Indomitable Creativity with x=2or3 and then popping those big fatties on the field closing the game out right then and there.

Deck is fairly simple. It's purely combo aspect more than anything. I see most other Indomitable Creativity Decks tend to run way more interaction spell's and play for a long game, where I have opted to instead try to force a close on turns 3/4/5. To help with that I've chosen to include three Boseiju so I can always find it and in turn making Indomitable Creativity untouchable to guarantee a solid cast. At worst the opponent is able to neg a token but i often find that acceptable as i am casting for 5 or 6. The heavy use of Boseiju and all the fetches to feed my greedy base I find acceptable as the 4x Timely Reinforcements work great to generate both tokens and a healthy life supply, so if I'm down to 5 life and still pop off, we'll that's OK in my book.

Once I trigger that's obviously a pretty shut case from there. Hitting Xenagos with Emrakul levels the field with a 30/30, flying, Annihilator6. If I hit BlightSteal and Xenagos then 22/22 Trample, Infect, Indestructible is knocking on deaths door too, so pretty much either option is going to close the game out that turn, if I pop and get Emrakul and Blightsteel that's ok, just means I will win next turn. Usually at that point the opponent just scoops, unless they are that stuborn.

Updated 10/4: Main&Side moved Blightsteel and both Pierce(s) to side and removed x2 Revelry & Abrade to add 2x Narset and another Remand to Main.


Looking for general help and ideas, obscure cards that might help to quicken token generation or mana acceleration. Tips and question's welcome. Thanks for taking the time to gander at my pet deck.

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Casual

92% Competitive

Date added 5 years
Last updated 3 years
Legality

This deck is Modern legal.

Rarity (main - side)

6 - 2 Mythic Rares

20 - 6 Rares

12 - 0 Uncommons

22 - 8 Commons

Cards 63
Avg. CMC 2.48
Tokens Goblin 1/1 R, Servo 1/1 C, Soldier 1/1 W
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