SomeDipshit says... #2
Might want to find a place for Arcane Lighthouse. Karn is great for making equipment fall off, but inherently hexproof creatures can be a problem.
Maybe a little more stax to slow down the late game board breakers? Perhaps Smokestack isn't right for you, but Possessed Portal would be great if you have a repetitive tutor set up or you can sac some myr.
You'll definitely want to put Torpor Orb in. You don't have any beneficial etb creatures, but a Bane of Progress could completely ruin you
May 3, 2015 7:39 p.m.
PepsiAddicted says... #3
Hey thx for all the suggestions. those that are new will be added to the list of cards im testin (currently in the update section). With a one sided deck choice like this theres always something that can completly ruin you, no matter waht you do. mostly Hellkite Tyrant right now but bane is a good example, too.
Yes metalworker is legal again. For a while now. Ofc it was totally crazy to unban it ;)
May 3, 2015 8:24 p.m.
SomeDipshit says... #4
Yeah definitely lots of ruiners for all in artifacts (which is why metalworker was unbanned).
Hellkite Tyrant requires haste, and combat damage to ruin.
Bane requires... 6 or any one of the numerous Green ETB tutors, like Chord of Calling, Green Sun's Zenith, or karn help us all, Tooth and Nail. You are likely enough to have a Darksteel Forge in play with the explosive early mana that you can generate, so I can understand not running the Torpor Orb over something else.
May 4, 2015 12:24 a.m.
PepsiAddicted says... #5
Torpor orb isnt off the table yet. The only problem is the low cmc. With too many in the 1-2 region the legion of marching furniture gets weaker and weaker.
Thats why Possessed Portal is so interessting atm
May 4, 2015 2:22 a.m.
I apologize for the mistake in my earlier post! I guess i foolishly rely on wizards to actually update their website and ban lists for commander as they still have it listed as banned on their site XD lesson learned.
May 6, 2015 6:56 p.m.
SomeDipshit says... #8
Obviously don't buy this card, but if you are allowed to Proxy:
The Tabernacle at Pendrell Vale
Probably a good thing for you. You can easily pay for the small number of creatures you'll have, use any excess mana from paying with mana rocks to animate artifacts, and can address the building up of tokens / Creature swarms all for the price of one land spot
May 10, 2015 10:53 p.m.
PepsiAddicted says... #9
Hey thx its a great card and yeah i want it so much ;) its already on the WTB list in the last update. We only allow 1 proxy and that is mishras workshop atm (and that wont change because its freaking expensive, too).
Tabernacle will stay on the WTB. Actually i already have a (cheap playtesting) proxy, so maybe some day if we change our rules
May 11, 2015 2:47 a.m.
SomeDipshit says... #10
A Petrified Field might do you some good too -- not really necessary, but helps if you can't find Crucible
May 11, 2015 11:33 a.m.
PepsiAddicted says... #11
Yay thats awesome. Thx! And cheap :) Early ld is the best way to stop this deck. Added to wtb list
May 11, 2015 12:20 p.m.
SomeDipshit says... #12
ERHMMM.... WHERE IS Planar Portal?
6 Cost tutor too much? PFFT U HAV ARTIFACT RAMP
May 12, 2015 5:26 a.m.
PepsiAddicted says... #13
nah mana is never the reason, there is alsways way more than enough/infinite. it lost to ring of three wishes, skyship weatherlight, scroll rack, senseis divining top. it was in one of the first versions of this deck but i realized i dont need so many tutors. pretty much what ever you draw works in a way. and since it was the slowest tutor it had to go. iirc i put in ward of bones for portal
May 12, 2015 6:38 a.m.
SomeDipshit says... #15
Considered running the greatest win condition of all time?
Blasting Station + Salvaging Station + Grinding Station + Summoning Station
Why not Ulamog, the Infinite Gyre?
Soul of New Phyrexia is probably a good idea
Oh boy! Trading Post! Put it in!
If only you could run Gleemax
I think you have the untap abilities and resources to effectively run Mishra's Helix -- which would be downright brutal. Of course it would be better to outright destroy the lands, but turn down for what
Naked Singularity is definitely something you should consider putting in. This could absolutely ruin most decks that run 1/2 colors -- and greatly inconvenience the rest. It is a nonbo with Lattice, but well worth it if not for the upkeep cost. It's just Infernal Darkness, basically
Sands of Time is great if you pilot it well. Plenty of tap untap effects in this deck, could be a lot of fun
May 13, 2015 6:23 p.m.
PepsiAddicted says... #16
im trying to have a high powerlvl in this deck but at the same time i want to have fun with my playgroup. and an easy way to annoy your playgroup is playing repetitive kill combos. cards like ulamog (kozilek works as card draw/mill prot while ulamog is f*ckupeverything/mill prot), eldrazi conscription, mishras helix (if it resolves and your opponent doesnt concede in a 1v1 match he doesnt know whats coming) .. well basically every mishra themed card is almost op in robots, but helix is just broken when paired with infinite mana and infinite untap... its just a (possible in turn2) perma lock but not in the fun way like with mindslaver. turn 2 or 3 infinite goats and life is fun but only once. and with 10 or so different ways to do the same thing stuff like that happens pretty much all the time (for example i take out lands with lattice to slow my opponent down or stop him from doing XYZ but i only play lattice tigether with Ornate Kanzashi against really strong decks -for example a hellkite rush that has been build only to counter my karn deck).thats why some of the combo pieces listed in the combos and interaction section in the discription arent in MB anymore (trading post f.e! i really have to update the discription, /lazyme) and others (like staff of domination // all in SB basically) i only put in against certain decks that i know are strong and fast enough.
Soul of new phyrexia is a great idea. i have to find a creature slot for it!
Naked singularity requires a 5colours- identity and i run it and sands of time in my chaos EDH (check it out ;) The Debauchery Tea Party )
i would do crazy things with gleemax, oh boy... but my favourite would be Ashnod's Coupon infinite lock combined with R&D's Secret Lair. then id open a bar and sell the stuff im "creating" with ashnod.
basically i prefer to play combos that dont grind down HP (i have 1 or 2 in there because not having any is not the best idea either: infinite mana + Scarecrone + Triskelion // or Goblin Charbelcher // or Staff of nin) and i prefer combos that "enable" your whole deck (like a spark /lorenerd) without actually killing the opponent by themself (infinite mana and such goodies). a combo that most ppl hate but i like alot is Darksteel Forge + Nevinyrral's Disk (combined with vontaic construct and karn; or without it - doesnt matter) because it has the potential to end a game but it doesnt do it by itself (you still have to kill your enemy after wrath) AND it is a massive threat when its on the board and rdy to fire (and oooonly you know when its gonna hit /muahaha).after all the time im playing with this list i found the most satisfying way to win is with only karns spark ability and brute force. when i win by combo every 3rd or 4th match it would be more than enough, but sadly it is mostly like in the example video i posted above: combos starts turn2 or 3 and opponent just concedes. in mtgo that doesnt matter but with my playgroup its really sad when you get together and instead of interesting matches you have like 10 5min rounds and then every1 is done
May 16, 2015 5:49 a.m.
PepsiAddicted says... #17
ohh btw illumfolly... got my Petrified Field (in MB now; replaced the useless Gods' Eye, Gate to the Reikai). that was a great idea. already had it out last match /yay
May 16, 2015 6 a.m.
shaderaven says... #19
I made a colorless artifact deck and used some ideas from this deck. I was wondering if you could give me some advice?http://tappedout.net/mtg-decks/18-03-15-the-matrix-has-you/
May 26, 2015 12:07 p.m.
PepsiAddicted says... #20
update: new demo video(s). this time it is Karn vs Derevi/Dosan/Daretti.
June 29, 2015 11:20 a.m.
Antonius_Cleus says... #21
I just realized another fun combo with this deck:
Mycosynth Lattice + Mystifying Maze + infinite mana = no one can hit you :)
June 29, 2015 5:16 p.m.
PepsiAddicted says... #22
very nice, never thought of that. added to combos&interactions section. most of the time a game just ends with mycosynth lattice (thats why i dont like that card so much) but maybe when theres an Arrest effect on Karn this might be handy
June 29, 2015 5:29 p.m. Edited.
Always nice to see someone else actually caring for the story of magic.You took alot of time for that, your efforts will get a +1 from me. ;)
Kryzis says... #1
Here is the Metalworker unbanning announcement.
May 3, 2015 3:05 p.m.