MONO-RED BURN
It is a BURN deck to finish quickly with the opponent, fully RED.
Basically it is an aggressive deck, its strategy is burn the opponent ASAP causing damage out of combat. Mono-Red, because red is the color of Fury! Attack! Damage!
BURN! BURN! BUUUUUUURNN!!!
LAND
18x Mountain Enough to complete the deck's mana curve.
2x Forgotten Cave If you have a "bad" hand with many lands, you can discard this card and draw a card.
CREATURE
4x Keldon Marauders A fierce creature, low cost, high power. It deals damage when comes into or leaves play, however, stay 2 turns onto battlefield.
4x Goblin Fireslinger Tap, this card deals 1 damage.
INSTANT
4x Fireblast Usually 2 Mountain will be sacrificed to pay its cost, better than paying its real mana cost to cast it.
4x Lightning Bolt The best Mono-Red Burn Deck card's.
4x Searing Blaze Cast this card only after that you cast a land onto the battlefield.
2x Shard Volley Like a Lightning Bolt, however sacrifice 1 land.
SORCERY
4x Chain Lightning Like a Lightning Bolt if the opponent does not control Mountain.
4x Flame Rift This card deals 4 damage to each player, but will be worse to opponent that is almost lifeless because others yours cards.
4x Lava Spike Like a Lightning Bolt, however deals damage only to target player.
4x Rift Bolt Cast it with Suspend 1, thus, after any time this card deals damage without paying its real mana cost.
ENCHANTMENT
2x Curse of the Pierced Heart A enchantment that deals 1 damage at each opponent's upkeep.
SIDEBOARD
3x Electrickery If you cast this card pay Overload's cost and it deals 1 damage to each opponent's creature.
2x Flaring Pain Cast this card and after paying Flashback's cost.
1x Molten Rain Use this card to destroy target nonbasic land.
4x Pyroblast Put these cards into deck if your opponent have a blue deck.
1x Relic of Progenitus An artifact that exiles all cards from all graveyards.
4x Smash to Smithereens Put these cards into your deck if your opponent have many artifacts.