That's true, when I playtested yours it was definitely fast without it. Thanks for having a look!
June 11, 2019 5:16 a.m.
Seton is quite good as he allows your druids to tap the turn they enter. Because he is tapping them with his ability and not giving them a tap ability it bypasses summoning sickness.
November 7, 2019 12:35 p.m.
Skillville says... #4
metaa nice suggestion! I'll add it to my maybelist to try.
November 7, 2019 3:10 p.m.
triproberts12 says... #5
I just took apart my Tatyova druid deck, since the landfall fit wasn't great for what I really wanted to do, which was yoink. I think I'll be rebuilding with Chulane, Teller of Tales , though, before I build with a mono-green druid commander like Seton, Krosan Protector . The deck can still be heavy green, but for such a focused strategy, what you really need to be able to do is dig through your deck, and both Chulane's ability and having access to blue are great for that. You also get access to Tatyova, Benthic Druid , Rashmi, Eternities Crafter , Noble Hierarch , Bloom Tender (yes, I know you get it in mono-green, but you see how that doesn't matter), Faeburrow Elder , Coiling Oracle , and Wood Sage .
January 17, 2020 11:46 a.m.
triproberts12 says... #6
Oh, and, yes, I know that Bloom Tender is obscenely expensive. I'm waiting a few months to put the deck back together, since Bloom Tender will be in the retail version of the Mystery Boosters starting in March. Noble Hierarch is the other big price-tag one, but it's been steadily falling in price, and I'd expect it to continue as Pioneer hollows out Modern play.
January 17, 2020 11:51 a.m.
blackskorpion88 says... #7
What about Summoner's Pact to find that Gilt-Leaf Archdruid ?
June 2, 2021 11:53 a.m.
Skillville says... #8
blackskorpion88 for sure, I actually had it in here at some point but took it out for another deck and forgot to put it back in. ty
June 2, 2021 9:22 p.m.
Skillville +1, always a pleasure to see your decks on the homepage.
I playtested it, it was pretty good. Only card I can recommend is Oracle of Mul Daya but perhaps in a build with less lands, its less helpful. I have a freyalise list myself, its old, outdated, not that great. It's my first time building elves and it is/was an elf-drazi storm deck. Not sure if I wanna keep that style or do something similar to yours. Any input you could give me, with cuts, I'd appreciate. The Frey You See and Prey You Be
June 7, 2021 11:58 p.m.
Skillville says... #10
Profet93 Holy cow... missed this comment by more than a mile... you still around? lol
January 8, 2022 5:16 p.m.
Yes sir/gender appropriate pronoun.
Curious, how have the following played for you....
- Glissa Sunseeker - Does green not have better artifact/enchantment removal or did you just want an elf body for synergy)
- Nullmage Shepherd - Seems a bit high costed for what it does/somewhat winmore
- Skyshroud Poacher - What is your primary target?
- Elixir of Immortality - Why do you need this, perhaps I'm missing something obvious? Do you deck yourself a lot?
December 26, 2022 1:46 p.m. Edited.
Skillville says... #12
1- Pops mana crypt before you tap for mana. Usually goes under radar, else just tap mana for what you want to remove, kill target, then continue adding or spending your mana pool.
2- Pop anything.
1 + 2: with untaps you just remove everyone's artifacts.
3: Yoink or any combo piece
edit: missed your Glimps note. It was in the deck as a trial run but I prefer the perm sources. Nice suggestion <3
December 26, 2022 1:52 p.m. Edited.
Also, Heart Warden - elf mindstone. I've always liked, but perhaps its not impactful enough in your build. Nevertheless, worth mentioning.
Is this played in a multiplayer setting? If so, how do you defend against early attackers/aggro? Do you let the token die or do you let ur commander take the hit? I'm usually inclined to let the commander take a hit, but then they just wipe. If I let the tokens take the hit, they just cast a removal spell on my commander. Its like, damned if I do, damned if I don't. Moreover, with an elf deck so aggressive, do you kind of view it as "glassnonish" given that if you don't ramp hard, then it becomes more difficult to win against many opponents. If you do ramp hard, you are a target to the table and they put pressure early on to mitigate all the ramp.
Do you have any mulligan suggestions? I love this deck so much, much more than my own so I want to learn about your card choices and strategy in regards to your playstyle. Any advice/hints would be greatly appreciated. Thank you for your time as always.
December 26, 2022 2:02 p.m. Edited.
Skillville says... #14
This deck wins by like turn 3-5 so aggro isn't an issue. I'd say it's the same as winning before any other fast combo or aggro deck. Commander should be played turn 1 if you know which hand to keep. The commander isn't required to win, it's just better than most other green I have tried plus it's an aggro target for your opponents itself.
I don't like to discuss infinite what if scenarios. Try it to feel it for yourself.
Mulligan suggestion would be, turn 1-2 commander play or pitch for a new hand. You want a nice spread of ramp dorks and 1 card draw.
Skillville says... #1
georgehp good suggestion! However, just my preference, I really don't like hugging opponents if I can avoid it. This deck blows up without it and once you get the chain going you can just hard cast Akroma or Gen wave into Akroma for game. I guess you could hold onto CC until ready but idk... I haven't had the need yet lol.
I really LOVE Seton, I thought about running him as a 99 but then I realized "most" druids tap for mana anyway. Love the artwork though. G-L Druid is so troll and so unexpected until it resolves on the field. I'll check out your list.
Thanks.
June 10, 2019 12:59 p.m.