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This is a straightforward spellslinger deck, tries to cast big spells and copy them but is shut down easily. I find myself board wiping often until I can get a presence/threat on the board. There's a little bit of theft, bit of control and big creatures with relevant themes/abilities, but it doesn't seem lethal or consistent. How do I improve it without running combos?

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Date added 5 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

16 - 3 Mythic Rares

46 - 1 Rares

9 - 4 Uncommons

8 - 2 Commons

Cards 100
Avg. CMC 4.37
Tokens Construct */* C, Copy Clone, Dragon Illusion */* R, Experience Token, Zombie 2/2 B
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