This is a really fun deck meant to overwhelm your opponents, while keeping them at bay with a number of different types of removal. It's a really simple concept that's fun to play for novices and vets alike. I can't guarantee that you'll win every game with this deck, but it will definitely hold its own.

The biggest issue I can see with this deck is that I don't have anything to combat sorcery, instant, enchantment, or artifact spells. Any comments or suggestions are much appreciated!

Combos:

Spike Feeder + Archangel of Thune = Infinite +1/+1 counters and life gain

Elesh Norn, Grand Cenobite + Natural Affinity = kill all of your opponent's lands

There are also big life gain combos with Auriok Champion and various other cards.

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Date added 8 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

43 - 0 Rares

16 - 0 Uncommons

2 - 0 Commons

Cards 100
Avg. CMC 3.40
Tokens Clue, Elemental 8/8 GW, Elemental */* GW, Emblem Elspeth, Knight-Errant, Faerie Rogue 1/1 B, Human 1/1 W, Monk 1/1 W, Plant 0/1 G, Saproling 1/1 G, Soldier 1/1 W, Spirit 1/1 C, Warrior 1/1 W, Worm 1/1 BG, Zombie 2/2 B
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