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Trying to build a good and reliable Energy counter Artificer deck that synergies with servo's and thopters with hard hitting artificers.Artificer drops on battlefield generate energy.Depending on starting hand start generating Energy or Artifacts, Used Leave in the Dust on own creatures to build more energy if Reservoir Walker isn't pulled. Use Renegade's Getaway to insure survival of Artificers and gain a Servo. Use Illusionist's Stratagem to pull two attacking / defending Artificer's that may die back to hand draw a card and gain more energy for more Servo.The Plan with this deck is to overwhelm the Opponent with Artifact's or hit them hard for Artificer beefed with Inventor's goggles.

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Updates Add

Updated Land cards, placing in the dual lands I have in my physical deck. Added 2 more Aether Chasers, 2 More Aether Swoopers, 1 more Aether Inspector, 1 more Aether Poisoner, 2 more Reservoir Walkers,and 1 more Scrap Trawler. Added 4 copies of Tezzeret's Touch and 1 Copy of Tezzeret the Schemer. Added in 2 copies of Shock

Comments

Date added 7 years
Last updated 7 years
Exclude colors G
Splash colors WUBR
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

12 - 0 Rares

10 - 0 Uncommons

28 - 0 Commons

Cards 60
Avg. CMC 2.65
Tokens Emblem Tezzeret the Schemer, Energy Reserve, Etherium Cell, Servo 1/1 C
Folders Standard Aether Revolt / Amonkhet
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