Sideboard

Enchantment (1)

Instant (2)

Sorcery (1)


Maybeboard


***Something to note is that I play with friends and generally we avoid un-fun mechanics:

Aggressive land destruction.Aggressive discarding.Infinite combos

Maybe board - cards that were considered or were in the deck at one point and then cycled out for others.

Side board - cards that I am evaluating to consider if I can cut something to fit it in.


Zur the Enchanter control. There is a good amount of similarities with many other Zur decks and a lot of them play a more control role. I've specifically made mine to be less Voltron. It's meant to play more towards pillowfort and board control. The win conditions are the Gods, Avacyn, Angel of Hope, and Jace, the Mind Sculptor.

Tunnel Vision is primarily in here for targeting Replenish. It will likely dump quite a few enchantments in the graveyard that can then be dumped into the field. When doing so, you can have Animate Dead then target one of the creatures that got dumped as well. There is a neat gambit as well with Tunnel Vision where you can deck your opponent if they've been hit with Hinder, Spell Crumple, or Jace, the Mind Sculptor.

Riptide Laboratory can get multiple uses out of Snapcaster Mage and Auramancer. There will be times it is needed for protecting Zur the Enchanter as well.

Gift of Immortality and Lost Auramancers is a fun combination as well.

Unquestioned Authority and Pariah together on a creature will protect from combat damage.

Scroll Rack does well with shuffle effects and Zur the Enchanter does this well.

-Some rules notes-

Shroud is bypassed by Zur the Enchanter bring into play effect. So you can fetch protection for Zur and others first if you feel it is needed. Protection:Alexi's Cloak, Diplomatic Immunity, Lightning Greaves, and Spectra Ward

Vanishing does not actually remove and enter play. So it does not cause enter the battlefield triggers and all auras that are attached to that creature are phased out with it. It's also a nice way to get a creature off the board that you don't want to lose while doing a board wipe.

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Date added 9 years
Last updated 9 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

53 - 2 Rares

21 - 1 Uncommons

8 - 1 Commons

Cards 100
Avg. CMC 3.28
Tokens Bird 2/2 U, Enchantment Cleric 2/1 W
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