In Mother Russia, Red Deck control You!

This is a deck I'm currently crafting most of the cards for, but I tested it in the Historic All Access event and it was a blast (pun intended). I don't think it's particularly good, and it does require a whole lot of Rare and Mythic wildcards, but it's fun and I was able to beat goblins, discard, and Lukka tokens on a good draw. It still needs some refining, so comments are apreciated.

The game plan is simple: Use Lightning Strike and Grim Lavamancer in the early game to pressure small creatures and planeswalkers, while you ramp to your big spells using the treasure tokens from Treasure Map, Wily Goblin, and Gadrak. The win conditions are varied, with the most straightforward being a big Banefire to the face, though I often found Banefire more useful for getting rid of bigger threats (and since it can't be countered, it's great for getting rid of pesky Teferis and Narsets).

The deck's biggest issue is that it can run out of gas quickly, since the only sources of card draw are Pirate's Pillage, Treasure Cove, and Chandra, Heart of Fire, and all of them are pretty clunky. For this reason, Treasure Map is key. You want to draw the most impactful cards at any given time, and the Scry (and later sacking treasures for draws) can save your life. I don't know if running Light Up the Stage is a good idea, I haven't tested that. Thrill of Possibility, Tormenting Voice or Cathartic Reunion could also help with the card selection, while filling the graveyard for the Grim Lavamancer, but I feel there's no room in the deck for them anymore.

Again, suggestions are greatly appreciated.

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Casual

100% Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is Historic legal.

Rarity (main - side)

5 - 0 Mythic Rares

23 - 0 Rares

12 - 0 Uncommons

Cards 60
Avg. CMC 3.08
Tokens Emblem Chandra, Awakened Inferno, Treasure
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