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Turn 1 win

Unknown

Hell_Pet


Saw it on Youtube, I laughed and thought, let's share it here. Here is the link to the video:https://www.youtube.com/watch?v=iMUTQO-mnIg

How to win?

  1. Let the other player begin the game.
  2. Before he starts, play Gemstone Caverns. Then remove either Simian Spirit Guide or Elvish Spirit Guide to create a red or green mana.
  3. Tap Gemstone Caverns for a blue mana.
  4. Play Flash for 2 mana.
  5. Play Summoner's Pact to search for a Protean Hulk.
  6. Play Protean Hulk. Since you can't pay for it, sacrifice it.
  7. Play four times a Disciple of the Vault.
  8. Play four times a Shifting Wall and four times a Phyrexian Marauder. Both with X = 0.
  9. The eight artifact creatures die, so it triggers the ability of the four Disciple of the Vault, it deals 32 damage to the other player and let you win the game before he couldn't even play a single card.

Requirements opening hand to win at turn 1: 1 Gemstone Caverns, 1 Elvish Spirit Guide or 1 Simian Spirit Guide (or a Summoner's Pact to get an Elvish Spirit Guide), 1 Flash, 1 Protean Hulk (or a Summoner's Pact to get a Protean Hulk).

Four cards, otherwise you got Street Wraith to thin out your deck and hope to get one of the four required cards.

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Date added 8 years
Last updated 8 years
Legality

This deck is Unknown legal.

Rarity (main - side)

4 - 0 Mythic Rares

24 - 0 Rares

16 - 0 Uncommons

12 - 0 Commons

Cards 60
Avg. CMC 2.08
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