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Sorcery (2)


Here's a Tip: Don't let Goblins play with fire

I was wondering what I could add and/or remove to make this deck as fast as possible but still making the goblins cause damage when they come in like Impact Tremors and Purphoros, God of Forge with the buff already added on like Hall of Triumph and Obelisk of Urd. I also want some burn spells in this deck because this deck is mono red and that is basically its purpose.

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

8 - 2 Rares

8 - 0 Uncommons

20 - 0 Commons

Cards 60
Avg. CMC 2.32
Tokens Goblin 1/1 R
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