This is a Modified Cloak and Dagger deck from mrxentrix who did the awesome original! This aggro deck plays the combination of deathtouch low drop creatures, combat tricks and a few extra special surprises!
Agent of the Fates The primary target for target spells and combat tricks. Ideally use instants on it to trigger the sacrfice effect especially if there is a lone hexproof creature out there ie. Sylvan Caryatid
Alesha, Who Smiles at Death Alesha can usually take out most creatures due to first strike. Slap on Armory of Iroas from the sideboard to make it increasingly annoying. Oh and that bonus nasty effect of ressurecting the deathtouch weenies. Also benefits from growing with Eternal Thirst
Berserkers' Onslaught This is the point of no return for the enemy. Virtually anything that comes your way against your weenies will get assasinated. This enchantment creatues a brutal one sided atmosphere to absolute victory. Once established, pressure with all the weenies who can peg off 2 damage or 4 damage a turn when unblocked.
Eternal Thirst Its not the base strategy but left unchecked, it can get ugly quick as you climb back into the game with lifelink and get incrementally stronger from the slaughter -- not a hard task to accomplish based on the nature of the deck.
Fall of the Hammer It's primary target removal since the majority of the deck has deathtouch, any damage applied is lethal. If targeted with Agent of the Fates it does technically have the chance to remove 2 creatures however the opponent can simply sac the chosen creature.
Hand of Silumgar Just a 2 drop deathtouch weenie that is slightly stronger than the rest. It will usually attack unblocked, and it does....just use a first strike instant.
Hero's Downfall I originally used the sideboard cards Tail Slash. it worked well except against flyers. I switched to Silence the Believers instead but wanted a broader kill spell. I finally bit the bullet and paid for Hero's Downfall and never looked back. This is my defense against high creature attacks and flyers.
Lightning Volley Neat trick for mass removal, best played on opponent's end phase. Tap the cost of 4 mana and tap all the deathtouch weenies to instantly dominate the field because any damage takes out the opponents card. They will NEVER see it coming...NEVER
Murderous Cut Delve into removal. Essential although it clogs up the hand early game.
Nighthowler With so much death going around it's easy for this to get scary quick. If I'm not mistaken I believe it Alesha, Who Smiles at Death can ressurect it because technically it has 0 power in the graveyard.
Rise to the Challenge Combat tricks for taking out unsuspecting blockers or attackers with deathtouch weenies.
Ruthless Ripper, Typhoid Rats make up 6 of the death touch weenies including 4x Hand of Silumgar. So that's 10 deathtouch weenies.
Soul of Innistrad cycles all of the death touchers back. I may also replace it with another Alesha, Who Smiles at Death
Armory of Iroas (Sideboard) While it is slow, it is devastating when applied to these 1/1 deathtouch weenies. They get progressively hard to handle.
Tail Slash (Sideboard) I really want to abuse the target removal of the deathtouch weenies and the heroic effect of Agent of the Fates. So this is essentially a more expensive Fall of the Hammer
Sarkhan, the Dragonspeaker This was my addition. A fairly inexpensive Planeswalker mainly there to take on Dragons and flyers. Low drop manna Planeswalker that is mainly used for the first ability of turning into an indestructible, haste, saying 4/4 red dragon.
I also changed the lands a little from the original to cut cost. There are only 2 Bloodstained Mire instead of 4. I added Urborg, Tomb of Yawgmoth. With the addition of Urborg, I subtracted 1 Swamp
The constant barrage of deathtouch and combat tricks may allow some points to be given, but the amount of points that constantly get taken from the opponent is well worth it!