Maybeboard


This deck basically just makes opponents draw cards and gain treasure until it kills them. Kinda like a merchant selling goods in exchange for their blood. It's a fun casual deck that tries to give all players "No maximum hand size" and end up with all players having a couple dozen cards in their hands and treasure tokens to spend playing them. Players pretty much only get damaged upon receiving these things. I avoided discard damage to stick with the theme even though it's less practical. It does make it a more politics friendly deck though where people may keep you around at first when they can spare the life. This deck is really only intended for 3+ player commander games. 1v1 would probably not end well for you.

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91% Casual

Competitive