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Vampire Madness

This is my attemp to make a versatile Vampire/Madness Deck thats suitable for the Standard now.

Tipps and Suggestions

First of, im always open for new Suggestion and improvements of my Deck.

But please always keep in mind, that i try to build this on a Budget.

The Thoughts behind

I was always a Fan of Madness. Just the word alone seems to tell that this can't be a normal Ability. And now with it returning in Battle over Zendikar, Shadows over Innistrad and Eldrich Moon, we have enough new Toys to build a competetive Madness Deck.

I will now go through my Cards one after the other to explain my Thoughts.

Mana Base

Were in the Colours of Rakdos, so we just have to care about two.

Also i watched out that i do not have too many tapped Land so the early game wont be affected.

Smoldering Marsh & Foreboding Ruins & Swamp & Mountain

Creatures

Falkenrath Gorger

  • A Key Card in this Deck
  • As a 2/1 for costefficient
  • A fast attacker
  • And most important,it enables Madness on all our Creatures.

Heir of Falkenrath  

  • Blocking against an Heir of Falkenrath   is a hard thing, since you dont know if it gets flipped or not. If not 2 Damage get through, otherwise it will mostly get flipped, starts flying, gets stronger and triggers another Creature into play with madness or if it would die a Fiery Temper or Lightning Axe.

  • You even can provide a blocker by flipping Heir of Falkenrath   during an attack and getting an Incorrigible Youths or something else in play

Stromkirk Condemned

  • Costefficient by plus the ability

  • Triggers Madness erveytime you want

  • Boosts all your Creatures if blocking, attacking or maybe just Surviving a Shockspell.

  • Only Downside is the double color:

Drana, Liberator of Malakir

  • Very costefficient by 2/3 flying and firststrike plus ability

  • Boosts your whole Team over the Top after cleaning the way with Fiery Temper, Lightning Axe and Murder

  • Only Downside again is the double color:

Olivia, Mobilized for War

  • Costefficient by 3/3 flying plus ability

  • Ads some Speed to the deck and boosts your Creatures into Battle

Bloodhall Priest

  • Costefficient by 4/4 plus amazing ability, triggering often in this Deck

  • Bursting a 2/2 creature every Turn if there no Cards in Hand or weakens the stronger blockers, but not enough with that, it will hit your opponent straight to the Face if you wish so.

Kalitas, Traitor of Ghet

  • Looking for Budget this Card is just included once. First It's legendary. Second it's nice to have but really it is an out for Losing a round by cheating him in by madness enabled by Falkenrath Gorger block something dead and gain some life in the Process.

  • Fits well in the deck and ads some Utility

Incorrigible Youths

  • Turn two Heir of Falkenrath   flipping in third Turn playing Incorrigible Youths with Madness and suddenly there a 7 Damage out of nowhere in the Thrid turn.

  • Perfect to create Pressure

  • Surprises every time and by this often wins a game

Voldaren Pariah  

Spells

Now to the bread and Butter Clearing the Way for big attack and using Madness until you can feel you're mad.

Fiery Temper

  • 3 Damage to Creature or !!!Player for . Perfekt

Lightning Axe

  • 5 Damage for even Better but just for Creatures. And there is another downside, or is there.Casting an Lightning Axe by discarding a Fiery Temper is 8 damage for !!!!!!!!

Murder

  • Solidly removing nearly everything

Tormenting Voice

  • A strong card on it's own, but with the backdraw beeing a huge advantage for us simply one of the best Cards in this Deck.

  • Bursting out cheaper Creatures or releasing carnage by killing others, while improving the Cards in the hand is simply a Dream come true.

Conclusion

There are so many Synergies i cant tell them all to you, and even if i could, this fun i wont take from you.Explore the deck as much as you want it hides a lot of powerful Synergies.

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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

5 - 0 Mythic Rares

17 - 1 Rares

14 - 2 Uncommons

8 - 0 Commons

Cards 60
Avg. CMC 2.61
Tokens Zombie 2/2 B
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